When Will The Ghost Town Terror Season 3 Premiere on discovery+? Renewed or Canceled?
"the ghost town terror" status on discovery+ :, nex season - tba, the ghost town terror season 2 release date - september 28, 2023, "the ghost town terror" summary.
This one may frighten even the Duttons. On the outskirts of Anaconda, Montana, sits Gunslinger Gulch – a sprawling ghost town and guest ranch made up of various historic abandoned buildings salvaged from across the state. When the Broussard family answered the beckoning call of a new life in Big Sky Country and opportunity to own this unique 52-acre property, they got more than they bargained ...
"The Ghost Town Terror" Brief Overview
The Ghost Town Terror is a Reality TV show on discovery+, which was launched on March 11, 2022.
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From Halopedia, the Halo wiki
Ghost Town is a multiplayer map featured in Halo 3 set in the same jungle near Voi as the campaign level Sierra 117 .  It was released as part of the Legendary Map Pack alongside Avalanche and Blackout .
- 3 Strategies
- 4.1 New Forge Objects
- 5.1 Production notes
- 5.2 Miscellaneous
- 5.3 Glitches
Setting [ edit ]
Ghost Town is set in the Mount Kilimanjaro Water Plant, just north-west of the A2 Hydroelectric Facility . The facility was a Global Water Campaign water purification facility built in the 24th century that has since fallen into ruins. Its main function was to take melted water from Mount Kilimanjaro , purify it, then pump it to the rest of Africa through the GWC Trans-African Pipelines running alongside Tsavo Highway .  In the early 26th century, the Mount Kilimanjaro Water Plant was decommissioned and acquired by the UNSC in order to conduct classified military training exercises for ingress/egress operations and War Games simulations. 
Design [ edit ]
Ghost Town consists of three buildings surrounded by hills and trees. The inside of one building features rubble and vegetation that has overgrown during years of the desolation. The level is a bridge between nature and failed human civilization.  It has many levels and open air catwalks with sights down to semi-protected alleys where you can "rain death from above". These catwalks have entrances to the main building as well.
Starting from the Mongoose in the upper left corner of the image (see overview image in the image section) is one of the two bases (the other is in the bottom right of the image). The “Atrium” area (the building in the upper right corner, indicated with a 3) is a long, lean and overgrown two-story hallway with a catwalk that connects to the Pump Station, a three story building with catwalks that exit to the Interior Base (again in the lower right corner) and second level walkways to the shotgun (where the bubble shield is located). From the shotgun spawn, if players head to the right after coming from the Pump Station, they’ll be able to stay on a path that feeds down to the overshield and there’s a second level walkway overhead housing the rocket launcher and grenades . Directly to the left and under the plasma grenades that spawn near the Rocket Launcher is a tunnel that curves behind and empties almost into the area where the number 2 camera was taken.
The Pump Station’s main room is a bombed out shell of a structure with "God Rays" filtering through the ceiling - and that top floor has a walkway that leads toward the sniper in the Atrium and a walkway (where the Brute Shot spawns) that leads to the Interior base in the lower right corner. That multi-level base has a few connecting walkways that lead to an elevated and dilapidated structure that overlooks active camo , and a gravity lift spawn and is positioned above a dark hallway that funnels into the Atrium.
For the most part players have quick and dirty methods at their disposal, via quick jumps or equipment to get to the map’s second and third level catwalks and there are long sight lines from the Attackers’ base (rocket launcher side) down in front of Atrium and also down the Woods side (shotgun side).
Bases [ edit ]
Ghost Town consists of three main buildings. The buildings are not symmetrical, as it is an asymmetrical map. The defenders spawn in the "Interior Base", seen in the lower right corner of the overhead image, while the attackers spawn in the Tunnel. Originally the attackers spawned in the building, and the defenders in the Tunnel, but it has since changed.
The Atrium: Is a long lean hallway with a walkway that connects to the Pump Station building. The Atrium area also houses the sniper rifle . It features rubble and vegetation that has overgrown after years of desolation. Its ceiling is curved and is formed from several small windowpanes.
The Pump Station: A three-story building in the center of the map, with catwalks leading to the Interior Base. It has several entrances, and is connected to the Atrium via a wooden catwalk. On the opposite side of the building it is connected to the area where the shotgun spawns by a similar catwalk.
The Interior Base: An interior section in the corner of the map. It connects to the Pump Station via a catwalk where a Brute Shot spawns, and has an exit leading towards the shotgun spawn. This is where the Defenders spawn.
The Tunnel: This is where the Attackers respawn. The Tunnel has three entrances/exits, made up of ruined parts of pipes, similar to those running parallel to the Tsavo Highway.
Strategies [ edit ]
- Grab the overshield when the game begins. It may not help against the rocket launcher, but with so many brutal weapons; you can easily die on this map.
- Getting the higher walkways is key to control, since you have the high ground, you can easily have a good advantage point on that area of the map.
- Remember, there is a shotgun on this map. It is near the cut-down tree near the municipal house. Take it and use it at your disposal. This also works well with the overshield and bubble shield being nearby.
- The Atrium can be a great place to hide or camp .
- Dual Spikers and plasma rifles work great on this map.
- When you have an Oddball, be sure to keep moving and change your paths to help confuse your enemy.
- As it is always suggested that the destined winning team possesses the shotgun, a combination of a battle rifle and a shotgun works well on this map.
- In Infection games, stick with multiple players in a tight spot above the hole in the building and don't help players jumping on obstacles or going out alone, they will be infected easily. When the next round starts, they will simply come with you into the fortified position.
- The pipes at the back near the sniper make a great place to hide with the Oddball or Bomb if you are wanting to outlast a match.
- If you take the gravity lift, and go over to the side of the broken wall opposite of the overshield, you can toss it on the small pile of bricks to get on the wall. This is a decent place to snipe from in snipers, and a good spot in SWAT too.
- A fairly common strategy is for teams starting at the base, they will take a Mongoose to steal the overshield at the beginning of a game, grenades, and whoever picks up the rocket launcher can usually counter, plus, whoever is going for the overshield for his team.
Forge [ edit ]
- Using the walkway and bridges, you can create faster travel between some of the buildings, allowing the pace of the game to move faster.
- You can access the upper area of the Atrium by placing a ramp or bridge between two support beams and then place a teleporter on top of the ramp/bridge.
Behind the concrete ramp in the Pump Station, there is a fenced off passageway which can be accessed by spawning a respawn inside. It is advised that you spawn a two-way teleporter node inside upon gaining access. This method can also be used to access the ruined brick building between the Atrium and the Interior Base.
New Forge Objects [ edit ]
- Wooden ramps similar to the "bridge" object in the Heroic Map Pack .
- Wooden platforms attached to metal legs, effectively making a small watchtower.
- Curved metal walls and concrete barriers are useful for filling in ruined gaps in the level.
- Blue water containers that are spawned in groups of four with palettes on both ends.
- Impassable and indestructible barred walls have been added too.
- A new object called FX can change the color, tint, brightness and contrast of the whole level. It appears as a blue transparent orb with a small camera inside. You can combine them and use equipment to make lots of different and dazzling visual effects.
Trivia [ edit ]
Production notes [ edit ].
- This map's codename of "O.K. Corral" is a reference to the Gunfight at the O.K. Corral . Many thought this map would be a map similar to Tombstone because of the codename "O.K. Corral", which was a famous gunfight in Tombstone, Arizona.
- Bungie staffers also jokingly called Ghost Town "that Counter-Strike map",  referencing the popular PC shooter game, and specifically referencing the map "Italy," to which Ghost Town bears more than a passing resemblance.
- Some of the original artistic inspiration for Ghost Town included temples in Angkor Wat, but this shifted to a ruined facility when the Bungie team saw the models created for the Believe dioramas. 
Miscellaneous [ edit ]
- You can hear artillery shells exploding in the background every once in a while on Ghost Town. The sound of Sniper Jackals turning on their beam rifles can be heard occasionally. This can also be heard in Sierra 117.
- Swallows can be found on this map.
- Ghost Town's invisible ceiling is one of the lowest in the game, both to keep people from camping on rooftops and because the rooftops were never modeled—only the edges of the level's roofs actually exist.
- The map makes a great racetrack due to its rectangular shape.
- A lot of excellent hiding places, such as the slab of collapsed concrete below the large building, and the collapsed brick room between the Atrium and Interior Base, have invisible walls to stop people from camping. These walls can still be bypassed using the Forge turret glitch , and most of them can be safely walked around in without dying.
Glitches [ edit ]
- There is a hidden room in one corner of the map that has a fractured ceiling with rebar and concrete sticking out as well as a hole in the brick wall. The Forge turret glitch can be used to easily enter the room, and with some effort, a Two-Way Node can also be placed inside.
- Under the Pump Station, beyond the concrete ramp, there is a fenced-off passageway leading to another part of the building. It seems to have been fenced off by Bungie for the final version of the map. This passageway is actually quite large, but resembles more of an abstract room. It can be accessed using the Forge turret glitch.
- On occasions, if you place a door upside down in the Pump Station it will turn invisible, but still be solid.
Gallery [ edit ]
Ghost Town Map.
An overview of weapons, grenades and vehicles of Ghost Town .
The Outdoor area.
A Base of Ghost Town .
Face of one of the buildings.
Scenery item with raised wooden platform and ramp.
A stack of water barrels.
Sources [ edit ]
- ^ a b c Halo Waypoint : Earth
- ^ a b c d e Bungie.net : Ghost Town Revealed
- ^ a b Bungie.net : Bungie Weekly Update 01/04/08
- ^ Bungie.net : Bungie Weekly Update 05/23/08 - “These are the final names” is what some adults told me, but Ghost Town’s name changed at the last possible moment"
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A collection of photography and exploration focusing on Upstate South Carolina and beyond.
The Ghost Towns of Lake Marion, Part 3 – The Water Rises
By the time the town of Ferguson was swallowed by the waters of Lake Marion, it had already been abandoned. That was not the case with other plantations and residences in the area. The Santee-Cooper project was both hailed as a New Deal marvel, and derided for robbing many of their homes. It’s history has been one of controversy.
As with many things that seem to cause trouble in South Carolina (slavery, Civil War, Mark Sanford, etc), that history had its roots in Charleston. While the peninsula makes an excellent harbor situated between the Ashley and Cooper Rivers, those rivers don’t really go anywhere. They provided adequate access to the low country plantations, but they don’t penetrate very far into the state. By contrast, Savannah was right on the banks of the Savannah River, which provided an easy way to get goods from far inland down to that coastal city. In this state, boats coming down the Santee River had a long stretch along the ocean beset with tides and storms. There seemed to be no good way to get goods from the interior of South Carolina to its largest city.
In the late 1700’s the Santee Canal Company was formed to explore the possibility of connecting the Santee River with the Cooper River, providing a route into Charleston. Construction was begun in 1793 under the direction of Col. Christian Senf. William Moultrie was one of the principal shareholders, and eventually president of the company.
The canal did a great business until droughts of 1817 and 1818 dried up most of the waterway and left boats stranded. Eventually, railroads replaced the canal traffic, and the canal fell into disuse. However, the dream of a complete waterway connecting the Santee and Cooper Rivers persisted.
Fast forward about a hundred years…
The plight of South Carolinians had not improved. Floods threatened the Congaree-Santee basin on a regular basis, and malaria was prevalent. The whole area was impoverished, and illiteracy was common. As early as 1914 it was reported that the Santee-Cooper project was being planned .
These early discussions of the Santee Cooper project focused on the navigation aspects – the creation of a new canal linking the two rivers. Hydroelectric power was a secondary consideration. The lakes themselves weren’t really considered.
Bills were introduced, but the project lay dormant for another 20 years. According to a retrospective in The State newspaper …
In 1934, state legislation established the S.C. Public Service Authority to construct and operate the Santee Cooper Hydroelectric and Navigation Project and improve “health, welfare and material prosperity.” The lakes and the dams would do just that by providing electricity. In 1935, a guaranteed federal loan and grant promised a beginning. But court fights with private utility companies delayed the start of work until April 1939. Soon, blacks and whites, pulled from the relief rolls of every county in the state, were at work. The Works Progress Administration gave 9,672 South Carolinians jobs at the project’s peak, according to the 1944 “Picture Progress Story of the Santee Cooper.” In all, 12,500 workers were employed.
WPA Workers swarmed over the Moultrie basin cutting trees, clearing stumps, and completely clearing the area. Several photographers were instrumental in documenting the work. First up is Harry T. Poe, Senior Engineer for the Santee-Cooper Navigation and Hydro-Electric Project. Poe kept a scrapbook of the project, which has been digitized and is now part of an online exhibit created by Clemson University . The images shows the planning and early construction stages of the Pinopolis Dam and Lock, as well as images of the area from before work began. Unfortunately, the website is not very well organized and is not searchable.
Jack Delano was a WPA photographer who also documented the construction. Many of his photographs of the area can be seen at the Library of Congress’s American Memory website .
Samuel Lord Hyde was placed on the team tasked with documenting cemeteries in the area to be flooded. His photographs can be found on the Lowcountry Digital Library website .
Another photographer named in The State article was C. R. “Dick” Banks. From June 1940 through December 1941, Banks was a WPA photographer, recording the land clearing as well as the plantation houses doomed by the project. He now lives in St. Matthews, SC.
According to the The State article…
While 6,000 graves were moved, many were left to the waters. A 1939 architectural report cited 22 endangered plantation houses, mostly in Berkeley County, mostly demolished, a few moved before lake waters rose. Banks remembers an owner staying in a corner of an historic home as it was dismantled; he remembers another killing himself.
The report was the Waterman Report , and provides a contemporary history and description of the area. The individual described by Banks was one Joseph Simons. Simons lived at Pond Bluff Plantation, which had originally been the home of Francis Marion. According to Douglas Bostick’s book, Sunken Plantations: The Santee Cooper Project , Marion’s original home was long gone, but Simons had built a new home at Pond Bluff. Simons refused to sell to Santee Cooper, which then invoked eminent domain to seize the property. Simons exhausted his legal options, and in 1939 stood on the porch of his home, pulled a gun, and shot himself.
Simons was buried at Rocks Cemetery , one of our paddling destinations for last Saturday. His headstone states that he was killed with a self-inflicted gunshot wound. We looked for his grave, but unfortunately I couldn’t remember Simons’ name when we were out paddling, and there was no signal to look up the information on a smart phone. (CORRECTION/UPDATE: Simons headstone DOES NOTE indicate a cause of death.)
With rumblings in Europe and the threat of war, construction was ramped up. Lake Moultrie was cleared of stumps, graves, plantations, and everything. Lake Marion was done a bit more haphazardly. According to one worker, Bill Fletcher…
Their idea was to cut the trees down, get the stumps, and tops, and everything out. He [the foreman] says, “Forget about that. Cut the trees down or leave them standing. It don’t make any difference.” He says, “We want that lake filled up.” So that was the number one priority at that time. “Get that lake filled up. We need the electricity.” Transcription from video interview from “Serving Their Country: SC’s Greatest Generation SCETV/ITV, 2002
So, cypress trees can be found right out in the lake. Large tracts such as Rimini and Sparkleberry Swamps are still thick with trees. In these places stumps can be seen below the waterline, and can be a hazard for boaters. At lower levels, such as was seen in the shot below from a paddling trip Alan and I took to Low Falls Landing in 2011, the stumps are clearly visible.
…and so we return to Ferguson…
Even though the town was long abandoned prior to flooding of the lakes, it was spared the clearing because of the rush to finish the power plants. I was able to find some early topography and soil survey maps from the SC Memory collection that show Ferguson prior to the waters’ rise.
In the image below, I took the 1942 topo map and overlaid it onto Google Earth. This shows the current Ferguson Island, and where the buildings were originally. I wish I had done this before we took our paddling trip. We might have explored the area a bit more.
And so the waters rose and the lakes formed. In addition to electricity, the Santee Cooper Project did create the long-sought water route from Columbia to Charleston. A diversion canal links the two lakes, while the Santee River flows eastward from the dam at Lake Marion and bypasses Lake Moultrie. At the Pinopolis Dam on Lake Moultrie, the Pinopolis lock lowers boats 75 feet down to the Tailrace Canal, which then connects to the Cooper River. At the time of its completion, the lock was the largest single-stage lock in the world. The New Deal project was one of the largest WPA projects of that era, and one of the largest land-clearing endeavors undertaken.
However, the controversy continues. As late as the 2000’s a proposal was submitted by Congressman Jim Clyburn to build a bridge across upper Lake Marion from Lone Star, now a ghost town, to Rimini, a wide spot in the road on the other side of the lakes. Clyburn argued that it would bring economic development to an impoverished area, while others derided the plan as a “bridge to nowhere.” In 2007 the S.C. Department of Health and Environmental Control denied the necessary permits for the Department of Transportation to begin work on the bridge. However, the issue isn’t dead, and may still happen.
The series documenting the history of the Santee Cooper area in The State newspaper was actually a multi-part series examining the controversy. The entire series is well worth the read. You can follow the links in the article above, or read the entire article below:
Special section: Bridging Lake Marion by thestate
Growing up, the two lakes fascinated me. I was a true map geek as a child, and the incredibly long, straight dam on Lake Marion caught my attention on South Carolina road maps. However, those lakes might as well have been as far away as California. Just recently, I have been able to paddle several sections of the lake. In addition to this most recent trip, I have paddled through the Pinopolis Lock from Lake Moultrie to the Tailrace Canal …
…I have paddled Sparkleberry Swamp on multiple occasions…
…I have paddled up the Santee River bed from Low Falls Landing …
And I’ve circumnavigated Persanti Island on the north end of Lake Marion .
I must say that I prefer Lake Marion to Moultrie because the trees, stumps, and old buildings were left. I’m glad the government ran out of time. It has a wilder feel to it, and there is so much more to see. Despite the adult entertainment dives in Santee, the setting really is spectacular, and it’s quickly becoming one of my favorite paddling venues.
That opinion is not universally shared, though. When John Lane took his Paddle to the Sea , he completely skipped Lake Marion. This is how Lane saw it…
For me, Lake Marion was an engineering monstrosity and it held no attraction…. A man-made lake is a mere placeholder, a clot in the natural system that over time will clear itself. An impoundment is simply waiting for centuries and gravity to release the flowing water from our utility or recreational needs and return it to the natural river it once was. On the Santee, time will prove more powerful that politics and engineering.
Some paddlers have a much different view. Several years ago I served as a mapping consultant for an SCETV RiverVenture project. Nature photographer Richard Bernabe was taking a similar paddling trip. While John Lane avoided Lake Marion and stuck to the natural route of the Santee River, Bernabe paddled the lake, then went through the diversion canals, Pinopolis Lock, and Tailrace Canal down to Charleston. But, then again, Bernabe’s trip was funded in part by the Santee Cooper Project.
My opinion? I think I would have preferred a wild Santee River. However, this is what we have now. I am willing to enjoy paddling the flooded forests of the lake. The area had already been logged by Ferguson and Beidler, so much of the virgin forests were gone even before the lakes were built. Still there is much wildlife and beauty to be found, and I would not like to see anything else disrupt that view.
- The Ghost Towns of Lake Marion, Part 1
- The Ghost Towns of Lake Marion, Part 2 – Ferguson
22 thoughts on “ The Ghost Towns of Lake Marion, Part 3 – The Water Rises ”
Thank you for these three write-ups on Ferguson and Church Island. You found the answers to several questions that Doug Bostick’s book left open. I grew up in Sparkleberry swamp where my father had a cabin and we spent a lot of time after cabin was torn down in 1972 in the Ferguson area. Never knew the road bed was the railroad. Especially appreciate you overlaying the old map onto Google Earth. Makes the picture so much clearer. Thanks again for sharing.
Can anyone tell me about a plantation/farm…Quackenbush? My grandmother and her twin brother were born there in 1911..I think it must be one that was flooded but we cant find any information on it. In our old records from family members it just says Quackenbush Plantaton Clarendon County. thank you for any information or leads for me to follow sherri mcclendon
Quackenbush is in Summerton, SC 29148 which is in Clarendon County SC. Google Wyboo Swamp. Quackenbush is 2 coves over from Wyboo (next to Grimes creek) One of my Uncles T. Walden Elliott (assumed) drowned (in his early 20’s) at Quackingbush in 1957. He was last seen wading in the water about waste deep and became missing. Later he was found in only about chest deep water. I hope this helps in your search.
thank you so much..forever everyone has looked at me like I am crazy when I ask about Quackenbush…cant wait to forward the info to someof the family. sherri
You are quite welcome. I was born in Clarendon County which is rich with history, especially Revolutionary War. General Francis Marion had many of his excursions here. I fact in a boat, leaving Quackenbush, you would roll out right toward the I-95 bridge, and cross Lake Marion. Pond Bluff Plantation (Marion’s) home place is underwater there not too far from Quackenbush. I’ll try to do some Quackenbush research for you. I’ve never heard it called a plantation before, but that makes sense, and how the community got its name.
I will be visiting Charleston in January. I am glad I saw this. I was looking into visiting my ancestors place of birth, grave, and many other places. I just started looking into Pond Bluff, and was having a difficult time mapping it. I ended up here when I did some more “googling”. I never new there were so many landmarks on Francis Marion!
Quackenbush in the 1950s was bought by Elliott Lumber Company, Summerton, from C. N. Plowden, a prominent S.C. politician from Summerton who called the large house on the 500- plus-acre farm, Lake Marion Manor. Camp Bob Cooper, if not adjacent to Quackenbush, was just down the road. My father was part owner of the lumber company, and I spent many weekends at the house. I also spent two weeks of my honeymoon there. Next to the honeymoon, some of my best memories of the place are related to fishing and hunting. The quail hunting was superb on the vast broom straw fields that afforded easy shooting unobstructed by trees and brush, and I once counted as many as 18 coveys on a single hunt. T. Walden Elliott was the brother of DuValle Elliott, Summerton, also one of the owners of Elliott Lumber Company. We referred to T. Walden Elliott as Wally Elliott. I remember when he drowned, and, after this tragedy, visits by adults in the family became more infrequent. The farm was broken up into lots that were auctioned, and the house was eventually sold to the Richardson family of Clarendon County. The rich experiences enjoyed at Quackenbush will be remembered by me as long as I have a memory.
Sherri my father was born in 1912 and I have vague memories of him talking about Quackenbush.You might try to contact Tim Oliver his father owned a lot of property in that area.
Roston..thank you so much..I would love to find some old photos of those days in hopes of finding maybe old family pictures..most of my old pictures are from my ggrandmother..,Onie Babb…her mother was Fannie Abercrombie..its the Grumbles side of the family I am curious about…they were mostly from Laurens. I will try to ask Tim Oliver..thanks again sherri
By the way..how do I reach Tim Oliver..lol sherri
please feel free to email me [email protected] thanks sherri
I have sure enjoyed this story.told so well I can see,the pictures were so clear. Thank You for a great piece,I guess I had never really new the story,I will look forward to more, Thanks Janne
Thank you so much for this series. I have lots of family around the Eutawville/Santee area and spent much of my childhood with them on and near the lake. I have always heard bits and pieces about the “underwater town” and such, but never so much in one place. Being a bit of a history geek myself, it was particularly interesting. If you make it back to the area, just down from Bell’s marina and Ferguson landing road, you can see the Eutaw Springs battlefield. Might catch that next time. There is/was an old pitcher pump there that has some of the cleanest, freshest water I have ever drank. When I was little (some 30+ years ago) I remember seeing the bubbles as the water bubbled up from the spring in the edge of the lake there.
Love this article!!!!!! During my studies of Lake Marion for the last twenty five years I’m missing bits and pieces of the puzzle.I have seen maps of Francis Marions Plantation at two different locations.If you or you know of someone that has a map older than 1960 please email me([email protected]).The information I’m seaching for may be on older maps.Ok for you Lake Marion trivia folks out there heres a good one.If you are a true Lake Marion history buff you might know this?When Lake Marion was flooded what is now know as Wyboo Creek what name was it called then ?Please email answers.
This was a great series of articles, Tom. I enjoyed reading them.
I’m wondering if Ferguson is an ancestor of mine. Both my father and my brother are named Benny Ferguson. Most of our family is from the south, though.
Can you tell me where exactly Pond Bluff Plantation is located? There is a forgotten cemetery there of about 103 graves. I am interested in pictures of this area to record. The lake at this time is low.
Nice story! I love hearing history of South Carolina since we just moved to Bluffton about two years ago. However, Lake Marion itself is a mess. Who really wants to be restricted to driving a boat between the green and orange? Then, there are places you have to chance it without markers. Well that doesn’t work well. We hit two stumps or trees under the water. Fortunately, I knew it had to happen, and I was going really slow with my engine up. Oh…in the HOT hot sun, until I finally reached one of those markers. This lake is a disaster. Shame on South Carolina for not coming back to clear those trees during the past 75 years. Can you imagine how much better the economies would be around the lake. Instead, there are 70 year old fish camps, and abandoned marinas trying to make it. Wow! I know this will hurt some feelings, and you are right, there is much beauty on the lake. But, for the largest lake in SC, you really only can use about 10-20 percent of it.
I have a place on Quackenbush road and I know Tim Oliver, I can contact him with any questions for you.This area is known as Potato creek. I too love the lake history, and the history and names before the flood. anybody know where the town of Frierson was?
Does anybody have any locations of ghost towns on the Clarendon County side of Lake Marion? This will be used for a class project for my history students.
Thanks for the article i always heard that my great grandefathers brother shot himself on the steps of springfield plantation
My father, Charles M Brice, was the Engineer in Charge of clearing for the Santee Cooper Project from 1939-1941. His office was in Holly Hill and my mother was his secretary. He told me many stories about the clearing and the project in general. I had many pictures and layouts of the movable camps, which I donated to the Authority in Moncks Corner. I kept several color photos taken at the beginning of the project and the completion. Thank you for the article, brought back many memories from my youth and the time I spent with my Dad fishing both Lake Moultrie and Marion.
my grandparents have told me many stories of the times back then when the great move occur .. I wonder if you have any information on Trial Plantation or buck/blacks pounds, from my understanding when they first flooded the area you still could take a boat and eventually would have to walk on to these places. They said it was like a beach and that a lot of the remaining stuff from the houses such as cars and etc. was still there and visible they also said that it was connected to church island and even at one point they could go back there and hunt when it first was flooded. Now from my understanding it is restricted area. Not too many information on these areas when you look them up even with Ferguson they really don’t go into details about how the town quickly dismissible right before the start of the Santee Canal project. There’s also a bridge under one of the lakes that was created in 1912 that connected two other towns that is now underwater but regardless it was a great article. I appreciate the history and the knowledge that all these places possessed at one time , thanks for sharing
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- Cast & crew
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Grand Canyon or Bust
- Episode aired Sep 24, 1971
Mike and Peter track down the old prospector, and the Bradys can finally leave the ghost town for the Grand Canyon. However, once they get there, more trouble awaits for Bobby and Cindy. Mike and Peter track down the old prospector, and the Bradys can finally leave the ghost town for the Grand Canyon. However, once they get there, more trouble awaits for Bobby and Cindy. Mike and Peter track down the old prospector, and the Bradys can finally leave the ghost town for the Grand Canyon. However, once they get there, more trouble awaits for Bobby and Cindy.
- Oscar Rudolph
- Sherwood Schwartz
- Robert Reed
- Florence Henderson
- Ann B. Davis
- 2 User reviews
- Carol Brady
- Alice Nelson
- Marcia Brady
- Cindy Brady
- Peter Brady
- Bobby Brady
- Zaccariah T. Brown
- Jimmy Pocaya
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- Production, box office & more at IMDbPro
Did you know
- Trivia When Mike explains the meaning of the name "Yutahay Flats" to Alice, she replies, "That'll come in handy if we run into Tonto". In part 3, they meet Chief Eagle Cloud, played by Jay Silverheels , who played Tonto in The Lone Ranger (1949) .
- Goofs After Alice pulls the plow at the ghost town, her sweatshirt becomes stained on the front. In subsequent scenes at the ghost town, the sweatshirt no longer has the stains despite mentioning not having water.
Michael 'Mike' Brady : [Calling out to the kids who are lost in the canyons] BOBBY? CINDY?
- Connections Referenced in Mike Tyson Mysteries: The Farmer's Daughter (2016)
- Soundtracks Theme from 'The Brady Bunch' Written by Frank De Vol & Sherwood Schwartz Sung by The Brady Bunch Kids Vocal Recordings Supervised by Jackie Mills
User reviews 2
- Jul 21, 2020
- September 24, 1971 (United States)
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Photographing a Ghost Town Part 3: Manipulating the Images
June 22, 2010 · 5 comments
in Tips & Tricks
For the final part of this series on shooting ghost towns, I will discuss how to take raw shots and manipulate them to create more pop and feeling for the content of the images. This can mean changing some from color to black and white, increasing the saturation level, color correcting or adjusting the brightness/contrast. All of my shots from North Hibbing were taken in a raw format with my Nikon Digital SLR. Often this means completely adjusting the image you took on the day to the one you think reflects the character of the location. The representation in the camera may not accurately reflect what you saw when you took the photographs. Bring your images into Photoshop and start playing with the settings to adjust the color and contrast.
©Elizabeth Anderson 2010, www.design-flip.com
Each computer and printer will show the images differently. Each camera will also show the images differently in the raw format, depending on your exposure and lighting when you took them. When my images were taken off my camera, many were pretty dull and were either too red or too blue. It happened to be a very stormy, cloudy day when the images were taken so this was a large contributing factor in the color being off. I try and do almost all of my image work in the camera, but sometimes the light, especially in digital, will necessitate some manipulation.
For most of the images, I wanted to increase the contrast and add saturation to the color. This was done to add drama to the photos and reflect more accurately what I saw and felt on the day they were taken. It also helped enhance the dramatic clouds in the sky and the darkness of the location. It brought out the desertion and abandonment of the former inhabited town.
©Elizabeth Anderson, www.design-flip.com
I also brought down the highlights in many of the shots since the low lighting made the sky completely washed out. This brought out the dramatic clouds in the sky which helped enhance the gloominess of the location. Several of the shots I also turned from color to black and white. This was done at my discretion where I felt the contrast and mood of the image was more effective. In some of the photographs I also added more yellow or blue in certain areas to give a worn or dated feeling to the shots. Depending on what other colors were in play, the color manipulation was used to add contrast or complement.
For the fire hydrant, the color in the raw file did not reflect the high contrast of the red against the green grass. I adjusted the tone and color to add “pop” to the image.
In general, when shooting an abandoned town, I prefer to do as much of the original work in the camera as possible. The main reason for doing this is because unless you take detailed notes about each shot, it might be hard to remember days or weeks later. That being said, you cannot always control the day light or weather for the day you are there with your camera. This can greatly affect your photographs. So much of getting the images the way you want them is to experiment and get comfortable with what your software can do. The more tools at your disposal that you can use with ease, the more you can customize each image. One trick will not always work with each image. Look at each image on its own for its strengths and weaknesses. But, also look at the whole series if you want to keep consistency and a general feeling or style.
In a ghost town, depending on its attributes, you may want to add black and white to add to the worn or darkness. The color may also be dull and this may be something that really adds to the quietness of understanding the location. You may also up the saturation to add some contrast to the sky and unique objects.
Shooting this town had a whole series of new elements to learn and challenges to overcome. I had an attachment to it personally and so was invested in making the most of the images, even on an overcast day. I would like to shoot a similar subject but in a completely different ecological environment to see if the positives and negatives are completely reversed. For other photographers, commit the the uniqueness of your location and play up what you can with an abandoned and decaying space. Use the color, details and human elements to add interest and wonder to a location that most people will never see.
- Photographing a Ghost Town Part 2: Adding a Human Touch
- Photographing Typography
- Shooting on Overcast Days
- Examples of Color Macro Shots of Fruit and Flowers
- Filling the Space, From Edge to Edge, in Photographs
Tagged as: ghost town , photo , photography
Article by Elizabeth Anderson
Elizabeth has written 21 awesome articles for us at Photoble
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Famed south jersey estate is a romantic area.
Now that the vast Wharton estate, tri-county treasure trove of many of these stories, is back in the news, I feel impelled to refresh your memory concerning it. I do that knowing that there will be as many exaggerations as there may be fantastic tales concerning its places and people before, if enabling action follows … Read more
Atsion: Part 3 – To the Modern Day
This is the final article in a three part series looking at the history of the ghost town of Atsion. You can find part one of the series at this link, and part two at this link. In 1862, the future looked bleak for Atsion. Competition from iron furnaces in Pennsylvania, fueled by cheaper and … Read more
Atsion: Part 2 – Prosperity and Decline
This is part two of a three part series looking at the history of the ghost town of Atsion. You can find part one at this link. Samuel Richards, good-looking and enormously successful, was the only member of the family to surpass his father’s success in business. He was born on May 8, 1769 near … Read more
Atsion: Part 1 – The Charles Read Era
Henry Drinker, a wealthy Quaker merchant in Philadelphia, wrote: “I expect it will be nothing new to hear that we Iron Masters are in general a sett of Hungry, needy beings, frequently bare of Money and straining our credit.” The quote dates from 1790, when Drinker held a majority share of the Atsion works. Drinker … Read more
A Hat, a Hut, or a Tavern: The Tale of Ong’s Hat
It all started with a road map of New Jersey. A little north of the Red Lion Circle, in the heart of the Burlington County Pine Barrens, the map depicted a tiny hamlet marked with the unusual name of “Ongs Hat.” In the early 1930s, Henry Charlton Beck, a reporter with the Camden Courier Post, became curious. After convincing his editor that a story could be found there, he and a photographer packed up a car and set off to investigate. Little did he know that his explorations at Ongs Hat, and a succession of later voyages to mysterious places in the hinterlands of New Jersey, would inspire generations of other “lost town hunters” –pouring over ancient maps, exploring dismal cellar holes in the middle of nowhere, and sharing their discoveries with one another – first by telephone and letter and presently through online forums.
In Beck’s time, the best way to Ong’s Hat was the rough tarred road out of Pemberton. Little travelled, the long, slow road passed through miles of bleak forest, cranberry bogs, and forlorn cedars where scarce a human foot had trod. Only a dusty clearing betrayed the location of where the town once stood. Today, the road still follows the same route, but it is now well-maintained asphalt. Want to go? Just travel south from Pemberton, past the old Magnolia Road Tavern, until you come across a restaurant on your right hand side. You’ve arrived in Ong’s Hat – miles away from anywhere. Blink and you’ll miss it.
The story of Ong’s Hat begins long before the birth of our nation. On February 5, 1631 the ship Lyon arrived in Boston Harbor from Bristol, England. The settlers on board included Francis Ong, of Suffolk County, England; his wife Francis; and children Simon, Jacob, and Isaac. Members of the Society of Friends, the Ongs left England seeking religious tolerance in the Massachusetts Bay Colony. Isaac and his wife, Mary, moved to Burlington County around 1688, eventually settling on a plantation in Mansfield Township. They had five children: Jacob, Jeremiah, Isaac Jr., Sarah, and Elizabeth. On June 13, 1696 Jacob Sr. died, leaving his plantation and other property to his second wife, Sarah.
Jacob Ong was born on his father’s plantation around 1672, and followed in his footsteps as a farmer. An early court case in 1698 tells of Jacob being accused of riding his horse at a gallop “in the fair time Betwixt the Market house and the water side” in Burlington City – charges that were eventually dropped when nobody appeared in court to prosecute. Sometime after 1699 he left Mansfield, following his sister Sarah and her new husband, Edward Andrews, to Egg Harbor.
The forlorn cedar swamps along the Stop the Jade Creek called to Jacob, and in 1700 he purchased 100 acres of land in Northampton Township, encompassing the area that would later be known as Ong’s Hat. There is no evidence that he ever intended to build a home there. It’s more likely he realized that he could make good money harvesting the cedars on his land.
So what about the hat? The oldest maps simply show the location as “Ongs.” Thomas Gordon’s Gazetteer of 1834 seems to be the first published source in which the town gains its puzzling surname.
When Henry Charlton Beck visited in the late 1920s, he found the hamlet to be little more than a clearing with bits of broken brick, pieces of roofing, cast-off shoes, and long, straggly Indian grass to mark where the town once stood. He found one last resident, Eli Freed, trying to make a living there. Freed, then seventy-nine years old, had moved there from Chicago. At Ong’s hat, Freed said, he had cleared twenty acres by hand and built a house with the help of a man called Amer. He was having a rough time of it – the deer and rabbits kept eating the produce he attempted to grow, despite the high fences constructed to keep them out. By the time Beck came back to revisit, Freed had departed and Ongs Hat was deserted.
Ultimately, the strangest tale about Ong’s Hat has to be about the Incunabula Papers. In the papers, it’s claimed, Wali Fard, an American expatriate and follower of tantric and shamanistic magic, returned to America after the fall of Afghanistan to the Soviets. He laundered his savings by buying 200 acres of land near Ong’s Hat, including the former Ong’s Hat Rod and Gun Club. There, with several other people who had followed him from New York, he founded the Moorish Science Ashram.
Ten years later, the ashram became a place of refuge for other Moors and outcasts. Among the new residents, by then living in a scattering of weather-gray shacks, Airstream trailers, recycled chicken coops, and mail-order yurts, were Frank and Althea Dobbs, siblings and scientists. Joseph Matheney, one of the authors of the Incunabula Papers, claims that the Dobbs were scientists who lost their positions at Princeton University when they attempted to submit a thesis based on “cognitive chaos” – a scientific and philosophical system that stated that patterns of thought could affect autonomic functions like tissue repair and aging, unlock the brains unused potential, or perhaps even control matter itself.
At the ashram, the scientists resumed their aborted experiments. Through trial and error they found that by controlling thought patterns, especially with the use of sensory deprivation, that one might be able to cross over to another universe. They constructed a series of “vessels” they named “eggs” that would facilitate the journey. The legend continues that one night the compound was raided in a “black ops” operation and the buildings and experiments all destroyed. Elsewhere the papers say that groups of refugees left before the raid happened, settling in Ong’s Hat in a parallel universe – one just like our own but without human habitation.
While the events that they claim happened at Ong’s Hat are certainly fictional – there was never any Ong’s Hat Rod and Gun Club, for example – the story itself once again thrusts the tiny backwoods hamlet back into the spotlight. Joseph Matheny and others created the Incunabula story as an experiment in “culture jamming” – creating a fictional, yet somewhat plausible, story and weaving it into the social consciousness. He was successful – years of photocopied pamphlets, text files uploaded to pirate and fringe internet bulletin board systems, websites, blogs, radio interviews, and books have cemented the infamy of Ong’s Hat.
Whether it’s a hat, a hut, or a tavern, Ong’s Hat is certainly one of the most infamous of the Pine Barrens ghost towns.
The Gun Club Near Buckingham
Hidden back in the woods near Buckingham, the deserted station stop of the Pennsylvania Railroad that brought visitors from Philadelphia to Long Branch in the late 19th century, a scattering of cinderblock bricks forlornly marks the location where a hunting club once stood. Here, in country aptly described as “dismal even on a sunny day” … Read more
From Crosswicks to Walnford
I set off on todays adventure, as I have so many in the past, following the path of the late historian Henry Charlton Beck. Beck explored many of the “forgotten towns” of Southern New Jersey while writing for the Camden Courier Post in the 1930s and continued writing about them up to his death in … Read more
The Hunt for Red Oak Grove
The name Red Oak Grove, for many, may be unheard of, but for Pine Barrens enthusiasts, it is an enigma bound within Pandora’s Box. Its only evidence is the remains of several foundation pits, and a name listed on nineteenth century maps. It is as elusive as it is intriguing. Chatter abounds on Pine Barrens … Read more
Exploring the Lost Lake at Colliers Mills
About a week or so ago I posted a thread on the NJPineBarrens.com forums asking for people’s opinions on what they believed to be the most remote place in the Pine Barrens. When I had first thought of the question, the place that came to mind was the Great Swamp near Batsto. Roads don’t penetrate … Read more
On the Trail to Union Clay Works
Clay was king at Pasadena. Nestled back in the woods near Woodmansie, down the tracks from Whiting and even farther from Chatsworth, an empire of clay was borne and then quickly died. Wheatlands or Pasadena – the largest and most well known of these towns – still leaves her mark on the modern world by … Read more
Is The Ghost Town Terror Real or Scripted & Fake?
Posted: October 2, 2023 | Last updated: December 2, 2023
A common question asked by viewers of The Ghost Town Terror is whether it’s real and legitimate or scripted and fake . Since the series is supposed to feature a team of investigators trying to solve “real” mysterious paranormal events, people are left wondering if everything showcased in the series is a hundred percent true.
Is The Ghost Town Terror real?
While the events in the series are claimed to be “real” by its creators, viewers don't believe that to be the case.
In the show, we follow Tim Wood and Sapphire Sandalo investigating mysterious paranormal events. In season 2, they begin by examining a shocking fire-branded omen and involve Karen Broussard as well. The team also brings back Sarah Lemos, who informs them about disturbing visions of a strange cave. Together, they continue to unravel further supernatural mysteries that they claim are real.
However, many reviewers of the show's first season stated that the show isn't authentic and the individuals involved simply act to make things believable.
Is The Ghost Town Terror scripted and fake?
A common criticism of the show is that The Ghost Town Terror appears to be, at times, scripted and fake. However, the show’s creators maintain that it is real.
While the show’s first season did well enough in viewership to greenlight a second season, it wasn't necessarily believed to be based on true events. Many people on Reddit also voted against its legitimacy, corroborating what the reviewers on IMDB stated.
It’s worth noting that, even if The Ghost Town Terror is indeed fake, it can still be considered valuable entertainment. Viewers can still be entertained by the intense encounters, even if they are fabricated.
In entertainment elsewhere, check out when The Boys Season 4 could arrive . Also, read if we could get more spinoffs set in its universe besides Gen V.
Peacock October 2023 Schedule: New TV Shows & Movies Lineup
Netflix october 2023 schedule: new tv shows & movies lineup, hulu schedule october 2-8: new tv shows & movies being added, disney plus schedule october 2-8: new tv shows & movies being added, netflix schedule october 2-8: new tv shows & movies being added, paramount plus schedule october 2-8: new tv shows & movies being added.
The post Is The Ghost Town Terror Real or Scripted & Fake? appeared first on ComingSoon.net - Movie Trailers, TV & Streaming News, and More .
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Extraterrestrial life in Miami? No, police say viral video shows human being | Fact check
The claim: Video shows aliens at Miami mall
A Jan. 6 Instagram video ( direct link , archive link ) shows an aerial view of numerous police vehicles with their emergency lights flashing parked outside a Miami shopping center.
"We got it y'all," says a man who appears in the video, pointing to a shadowy figure moving across the screen. "Y'all see it? I know you all see it."
The video's on-screen caption reads, "Footage of aliens in miami."
The Instagram post was liked more than 2,000 times in three days. Similar videos of the incident have been shared thousands of times across social media platforms.
More from the Fact-Check Team: How we pick and research claims | Email newsletter | Facebook page
Our rating: False
The video shows a person walking, not extraterrestrial life, a Miami police spokesperson said. The significant police presence was for juveniles who reportedly set off fireworks on Jan. 1 at Bayside Marketplace in Miami.
No aliens at Miami mall, police say
Rafael Horta , a Miami police spokesperson, said the claim that the video shows aliens at the shopping center is false.
"It's actually just a person walking with a shadow," Horta said in a Jan. 5 Instagram video posted by the Miami Police Department. "So I can confirm to you all here today right now that there are no aliens in Miami in Bayside Marketplace – at the moment."
Police went to the mall Jan. 1 in response to a group of about 50 juveniles who had been shooting fireworks at people, Horta said. Officers had trouble containing the group and called for citywide reinforcements, resulting in a significant police presence, he said.
Fact check : No, episode of 'The Simpsons' did not predict solar superstorm in 2024
Michael Vega , another police spokesperson, told CBS News Miami there were no aliens, airport closures or power outages connected to the events at the shopping center
The Miami Herald reported four teens were arrested as a result of the incident, which involved fireworks, riots and fights.
The Instagram user who shared the video did not immediately respond to a request for comment.
PolitiFact also debunked the claim.
Our fact-check sources:
- Miami Police Department, Jan. 5, Instagram video
- CBS News Miami, Jan. 5, Rumors of 'shadow aliens' at Bayside Marketplace go viral after large fight among teens creates chaos
- Miami Herald, Jan. 6, Miami cops arrest teens after fireworks, riots, fights erupted at Bayside Marketplace
Thank you for supporting our journalism. You can subscribe to our print edition, ad-free app or e-newspaper here .
USA TODAY is a verified signatory of the International Fact-Checking Network, which requires a demonstrated commitment to nonpartisanship, fairness and transparency. Our fact-check work is supported in part by a grant from Meta .
- View history
For ghost towns in the State of San Andreas , see Las Brujas or Aldea Malvada .
The Ghost Town, as depicted in GTA III . ( Front view. ).
Ghost Town is the name given to the three-dimensional environment where the initial cutscene of Grand Theft Auto III (where Claude is helping Catalina rob a bank , before being betrayed and shot by her) takes place. This area has an actual location in the game map, which is set isolated from the 3D era rendition of Liberty City – the game's regular setting because it is not intended to be accessed during normal gameplay. Despite being almost entirely non-solid, the area has elements of a normal large city, such as streets and stores.
In The Definitive Edition of Grand Theft Auto III , the area only spawns during the Introduction cutscene, and can no longer be found during normal gameplay.
- 5 Businesses
- 6 Grand Theft Auto: Liberty City Stories
- 8 External links
- 9 References
Overview [ ]
The Ghost Town is basically a street with the Liberty City Bank , some stores and apartments, and a Mr. Wongs , an Esperanto , and two Securicars parked on the street.
The Ghost Town is noticeably more detailed than Liberty City itself; the alley behind the bank contains dumpsters, cardboard boxes, and even various items of garbage strewn across the ground. Most of the apartments above the alley/streets also feature air conditioning units on the windows, like some buildings in real-life. The sidewalks, however, are empty, with the exception of a few street lights and parking signs.
Rockstar Games ' official response concerning Ghost Town's existence is that " We didn’t take an island out of the game. There were only ever the three. We think what people refer to as 'ghost town' is just the small area of a city we built for the bank heist scene at the very start of the game. It never had a name, but we wanted it to be somewhere separate from the liberty map and so we built these few streets floating in space and assumed no one would ever find them ". 
Gallery [ ]
During gameplay, it can only be accessed by flying the Dodo there, but can also be seen through the upstate hills area of Shoreside Vale , with the help of a sniper. Very few of the objects are solid, and those that are solid are tiny props (two wooden crates behind the Liberty City Bank and the lamps), so there is nowhere to land. If using cheats , the flying cars cheat can also get the player to the Ghost Town. There are two modifications that allow the player to reach the Ghost Town easily via bridge. One just solidifies the Ghost Town, and the other solidifies it and adds in some buildings, and extra room. Half of the small landmass is located above water and the other half is located over a large entrance into blue hell along with others seeing as how the backside of the hills aren't complete, and the player can see into Shoreside Vale and the entire layout.
The graphic bug is named the 'Ghost Town' as of the buildings and roadways being unsolid like a Ghost, and the fact that the area is void of any pedestrians or vehicles. Even when using the Solidified Mod or the Bridge mod, the first part of the road is not solid and will just drive you into a waterpatch. The Mod also adds ground next to what normally would just be road and a few buildings. The player can walk and drive through every building, and jump into the gaping blue hell entrance which is also seen in Upstate .
Businesses [ ]
Grand theft auto: liberty city stories [ ].
In Grand Theft Auto: Liberty City Stories Ghost Town doesn't exist, since it was not needed. In 1998 there is some evidence leading to the actual name for the part of the city with it being Upstate . The reason for this is in both GTA III and GTA Liberty City Stories, there is a road tunnel up in Cedar Grove. In 2001 the tunnel is inaccessible (even if the player somehow manages to get behind the roadblocks, the small area isn't solid). In 1998, though, the tunnel can be entered. In the middle there is a road that is blocked off for unknown reasons. This road is not accessible, but is with the help of a helicopter. No part of the road is solid and the road also would appear as if it was going uphill. The very end of the road has no wall or anything in front of it; it stops and dangles above Blue Hell . Also close to the location of the small strip of land there is a pipeline to what would appear as one from The Mars Gas Corporation . This was placed as a boundary which would also be absent in GTA III, however the player is able to fly under it but not over it.
External links [ ]
- Seeing Ghost Town through the Shoreside Vale upstate hills on YouTube
References [ ]
- ↑ GRAND THEFT AUTO III: YOUR QUESTIONS ANSWERED – PART TWO (9/11, THE “GHOST TOWN”, THE DODO AND OTHER MYSTERIES) at Rockstar Games
- 1 Cavalcade XL
- 2 Hao's Special Works
- 3 Missions in GTA San Andreas
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