- Rider-class Servants
- Characters in Fate/Grand Order (Part 1)
- Twelve Paladins of Charlemagne
- Heroic Spirits
- French Servants
- English Servants
- Characters in Fate/EXTELLA
- Earth Attribute Servants
- Chaotic Good Servants
- D rank Strength Servants
- D rank Endurance Servants
- C rank Mana Servants
- A+ rank Luck Servants
- B rank Agility Servants
- C rank Noble Phantasm Servants
- Introduced in 2012
- Voice - Rumi Okubo
- View history
He is one of the Servants of Ritsuka Fujimaru of the Grand Order conflicts of Fate/Grand Order . He is a part of Hakuno Kishinami 's army in Fate/EXTELLA LINK .
- 1.1 Identity
- 1.2 Appearance
- 1.3.1 Relationships
- 2.1.1 Side of Survivor
- 2.2.1 Subspecies Singularity II: Agartha
- 2.2.2 Dying Thoughts Manifestation Realm Traum: Life and Death of a Certain Fantasy
- 2.2.3 Santa Alter for Roughly a Week
- 2.2.4 Amakusa Shirou Trial Quest
- 2.2.5 Event: Inheritance of Glory
- 2.2.6 Summer Event: Servant Summer Festival!
- 2.2.7 Christmas Event: Holy Samba Night
- 2.2.8 Interlude
- 2.3 Fate/EXTELLA LINK
- 2.4 Other appearances
- 3.1.1 Class Skills
- 3.1.2 Personal Skills
- 3.2 Noble Phantasms
- 4.1 Creation and Conception
- 4.2 Reception
- 5 References
One of the Twelve Paladins of Charlemagne (シャルルマーニュ十二勇士, Sharurumānyu Jūni Yūshi ? ). In the Charlemagne WP Legend, he is the son of an English king, and one of Charlemagne 's twelve faithful Paladins WP . Among the Twelve Paladins of Charlemagne, Astolfo is said to be the most handsome, eternally optimistic, and completely lacking in sense. As the legends go, Astolfo was quite the ladies' man.   As a cousin of Roland , Astolfo is included among those twelve—that being said, Astolfo was famed as "weak" in legends. 
Astolfo has created many legends as he was an adventurer who flew to all over the world and even reached the Moon in the end. Through his journeys, he had won numerous Mystic Codes such as his flute, his grimoire, and his shining golden lance. Astolfo brought rise to various legends on the back of mounts like a griffin and the famous Rabicano, but particularly famous among them is something inconceivable for this world—the Hippogriff .
Although many are the glorious tales of Astolfo, it is said that he has made just as many mistakes. He was continually defeated in riding tournaments, fell victim to many thaumaturgical traps and even lost—in a matter of hours—the reason that he had picked up at the moon. However, Astolfo never faltered; he did not seem to consider failure or defeat as blunders in the first place.
Astolfo is an androgynous-looking boy who is fancily dressed. Beautiful beyond all compare, he states that his hair ornaments, which seem like something a princess would wear, are an "irresistible proof of friendship" that he uses to restore peace to his depressively mad boon ally, Roland .  His appearance is contrary to the legend of being said to be the most handsome among the Twelve Peers of Charlemagne, and though extremely unexpected, it is natural for legends to become distorted. He purposefully dresses "as a girl" because he likes cute things.  His gender in the servant status was written "le Secret♪".
In Fate/EXTELLA LINK , he has the following costumes:
- Silver Light Armor (白金の軽鎧 ? )
- Memories of Trifas (トゥリファスでの思い出 ? )
- Sparkling Frills (キラキラ・フリフリ ? ) (DLC)
- Candy Pink (キャンディー・ピンク ? ) (DLC)
Astolfo is known in his legend for being eternally optimistic and completely lacking in sense, and he can be called "curiosity in human form." As a Servant more concerned with the current prospect of a second life over all else, he is one who will, with or without permission from his Master, instantly leave when not in conflict to indulge in the pleasures of the world. He greatly enjoys physical form rather than the usual practice of being kept in spirit form except for battle, and obtaining permission to do so is enough to cause him to dance for joy. He is a frightfully unparalleled blabbermouth, prone to speaking on and on until those involved lose all rationality. His conversations, through no ill intent on his part, have a way of meandering toward maximum social awkwardness. His hobby of adventuring gets himself mixed up in an assorted amount of mischief due to him constantly popping up everywhere.  Since he has no wish in special to entrust the Holy Grail , this Servant's motivation greatly fluctuates depending on whether or not he likes his Master. The type who is frankly straight with the person he came to like, regardless of said person being of the opposite or the same sex. 
Astolfo leaves all hard decisions as a matter for his heart to decide on the spot, following the course he deems most fit. He does as he pleases without regret, and such obviousness of course would be hard to fathom from anyone other than him. He decides to save Sieg entirely on such a pretense, and not knowing how far he will be able to help, simply states "I'll keep helping him until I stop."
Rider is summoned by Celenike Icecolle Yggdmillennia with a glass bottle containing stains left by some kind of liquid as a catalyst in a multiple Servant summoning. When first summoned, he is the only one to show a wide, smiling face at the Masters. He is quick to introduce himself to the other Servants, forgetting all tact in instantly revealing his name without permission and subsequently being rebuked for using Archer 's true name rather than his class name. After the gathered Masters and Servants begin to leave, he is extremely pleased when his Master offers to give him a tour of the castle. She reveals that she will not force him to go into spirit form to conserve energy and even prepare him a room. Upon leaving for the town despite his Master's strict control, he uses a plain outfit designed for the homunculi to keep from drawing attention.
Soon after Kairi Sisigou and Saber of Red fight several of Caster of Black 's golems, a homunculus escapes from the magical energy storage tanks before he can be used as research material. As the homunculus desperately tries to escape, Rider comes upon him, concerned about his state and determined to help him in some manner. As the homunculus inaudibly murmurs for help and faints from exhaustion, Rider begins by wrapping the homunculus in his cloak and carrying him to safety. Rider avoids his own room due to his Master calling on him constantly, and he runs into two homunculi searching for the escapee on Caster's orders. Rider denies having seen him, and he contemplates on who he could confide in about the situation. Discounting Saber, Lancer, and Berserker, he decides upon Archer. As Archer picks up on the circumstances instantly, he uses his medical knowledge to examine the homunculus.
Archer informs Rider that the homunculus cannot live a normal life, giving him three years to live at most in his state. Rider becomes depressed at the news, and Archer inquires as to why he saved the homunculus. He is able to answer instantly that it was simply because it was what he wished to do, and he leaves the question as to what do about Caster pursing the homunculus up in the air. Archer loans him the room for the time being, and before leaving, asks Rider if he will see the task of caring for the homunculus until the end. Noting how weak and helpless the homunculus appears, he cannot believe he would be able to escape on his own or survive even if he did escape. Although Rider will disappear far before three years, he plans on protecting and helping the homunculus until he feels it is acceptable.
He nudges the already awake homunculus up, and attempts to start a conversation that is only met by a timid silence. In an attempt to calm him, he gently hugs the homunculus to his chest while telling him that he is there to help him obtain his wish. As the homunculus comes to ask for Rider to save him, Rider answers instantly, responding to the doubting look of the homunculus with a carefree smile. Rider promises to save him no matter the obstacle as a Heroic Spirit, telling him to leave all planning to he who lacks restrain more than anyone else.
Side of Survivor
After the conclusion of the Great Holy Grail War, Rider stays summoned in the world as his contract with Sieg was never terminated. He begins to travel the world and meets up with the other survivors of the war to catch up on what they've been doing, such as reuniting with Fiore Forvedge Yggdmillennia at her new home in New York. He intends to keep a permanent record of events due to his poor memory . Following his interviews with the other survivors of the War, he makes a journey to the Middle East to investigate how Amakusa Shirou obtained Semiramis ’ catalyst. 
Subspecies singularity ii: agartha.
With Jingle Abel Meuniere ‘s help, Astolfo and Chevalier d’Eon secretly rayshift with Ritsuka to the Agartha Singularity . He abruptly reveals himself while Ritsuka is busy talking with Mash and Leonardo da Vinci about the Servants missing from Chaldea. After Ritsuka gives their observational analysis of the environment to Leonardo da Vinci , D’eon says they should search for the Demon God, but Mash says its signal became muddled after Ritsuka arrived. Da Vinci detects artificial structures nearby, so the group prepare to investigate. Astolfo runs ahead of the others, but he quickly comes back, having accidentally brought back a pack of Demon Boars. After slaying the boars, the group follows their tracks to find a boy on the ground. He introduces himself as Fergus .  He manifested as a child though, with even his memories being those of his childhood. 
The group discovers a nearby campsite, where they’re beset by Amazons when they notice Fergus. After they’re defeated, Astolfo assigns Fergus to be Ritsuka’s full-time protector, noticing he’s perfectly fine when it comes to defense. He assures him he’ll eventually get used to fighting females. D’Eon notices wagon tracks leading away from the camp and down the road. The group then follows them to see where they go. 
The group arrive in a town where they see the Amazons are keeping men as slaves. This makes everyone realize why the Amazons attacked them at the hunting outpost when they saw Fergus. D’Eon suggests they leave before anyone notices when they’re discovered. After the group defeat the Amazons, Penthesilea appears to see about the commotion. After learning Ritsuka’s name, she asks them who sent them and where they’re from, list every faction in Agartha. Ritsuka’s confusion at the question is mistaken by her as a refusal to answer her. She then attacks the group joined by her Amazons. She commends them for their bravery and prowess with exception of Fergus, who refused to defend himself. The group tries to retreat when Penthesilea decides to take them as slaves, but they’re outnumbered with more Amazons arriving. However, half of the Amazons go with Penthesilea when she leaves for a nearby town after hearing a certain man is there. The group fight off the other half’s attempt to capture them until Christopher Columbus and his Resistance arrive to help. After the Amazons are defeated, the Resistance free the enslaved men. Columbus reveals Agartha is under an oppressive matriarchy, and claims the Resistance fights against it. He agrees to answer any questions at the Resistance’s hideout. He confirms he is a Rider class Servant, but he cannot use his Noble Phantasm due to his amnesia. 
Arriving in the Resistance’s hideout, the group learns Agartha is inescapable. They also learn the Resistance members were taken from different eras after a hole acting as a teleportation spell to Agartha appeared beneath them. A boy then alerts them to a monster attack. After the monsters are slain, Columbus explains the current state of affairs in Agartha. Da Vinci suggests the Demon God assimilated with one of the ruling Servants that serve as the Singularity’s core. The group join with the Resistance since their goals align. They then help slay monsters attacking the peach trees, which serve as the Resistances’ food supply. Afterwards, they try to rest while Mash and da Vinci are analyzing the new information. Afterwards, Columbus decides they’ll first attack the City of Water, Ys, especially given that there is Resistance camp on the edge of the city’s territory for resupplying purposes. 
As the group head for the camp, Columbus explains all of Agartha’s rivers flow into the lake where Ys is located. The people of Ys sail these rivers to attack and plunder their enemies. The Resistance is targeting Ys to stop these attacks and take control of the rivers. Eventually, the group reaches the camp to find it under attack by pirates. After killing the pirates, Columbus has the survivors and relief group take care of the camp. Meanwhile, the group will sneak into Ys and kill the Pirate Princess. 
After sneaking into Ys, the group finds it to be both filthy and violent. Columbus suggests stealing a gondola since the canals are the quickest way to the Pirate Princess. D’Eon disagrees since it would draw too much attention, so it should be used as a last resort. The group eventually notice pirates abusing men at a tavern. They defeat the pirates, but a previously absent one alerts the city before Columbus knocked her out. The group run to find somewhere to hide when D’Eon notices they’re near the city’s largest mansion. Wu Zetian offers to show them a secret path into the mansion. They follow her through her secret path, eventually reaching the mansion’s rear garden. After Wu Zetian is gone, the group enter the mansion. 
Inside the mansion, the group is met by Francis Drake , one of the Servants missing from Chaldea, albeit with different clothes and mannerisms. Da Vinci confirms her Spirit Origin is that of Drake’s. “ Drake “ denies it however and introduces herself as the Pirate Princess Dahut . The group realize Dahut isn't the Drake they knew, and fight her and her pirates. However, after they killed a few pirates, Dahut orders her pirates to produce more. After more pirates are produced, the group fight once again. Dahut loses, and she tries to escape. Pirates are produced to stop the group from giving chase when everything shakes. The city’s floodgates have been opened, and Ys is now being flooded. Wu Zetian then appears; Dahut identifies her as the Empress of the Nightless City. Wu Zetian reveals she was the one who opened the city’s floodgates, knowing the key’s location from Dahut’s previous confidant. The floodwater then washes Dahut away. Wu Zeitan invites the group to her city if they escape before escaping herself. 
Escaping the flooding mansion, the group see Ys is almost completely flooded. Mash and Da Vinci confirm Dahut wasn't the Demon God host since she didn't follow the previous patterns of becoming a Demon God when on the brink of defeat. Still needing to find the Demon God, the group go to the Nightless City. 
Travelling to the Nightless City, Columbus reveals he ordered the Resistance to find any seaworthy vessel among Ys’ ruins. He also says there is something akin to a natural disaster outside the threat of the ruling Servants and monsters. He describes the Nightless City as being reserved and defensive compared to the Amazons and pirates. With Ys gone, Columbus suspects there are changes in the Nightless City, and suggests doing recon. He also warns the city is home to monsters he refers as dogs. 
As the group near the Nightless City, Columbus returns to the Resistance’s hideout, so he can return with a proper force ready to take city after Wu Zeitan is defeated. After the group infiltrates the city, D’Eon decides to take measures to ensure the operation remains covert by first gathering information with a small group. Once they gain information on the city, its threats, and Wu Zetian’s location, the group will move in together. D’Eon then decides they and Astolfo will gather the info since they can pass as citizens. They then grab outfits from a nearby house to use as disguises. Astolfo implies the outfits are used for sexual roleplaying, given that D’Eon grabbed from a bedroom. D’Eon reminds the others to keep a low profile before leaving with Astolfo. 
While doing reconnaissance, the pair notice a platform in the plaza’s center. They also notice the men aren’t physically restrained; D’Eon guesses they’re bound by a spell instead. Therefore, they decide to ask a man about it once he’s alone. They then notice a woman accompanied by two men, so they follow them with Astolfo. While the woman leaves the men to go to the bathroom, one man tells the other about how he wants to flee the city and join the Resistance. D’Eon tries to go talk to the men when the other man loudly reports the other is disturbing the peace by trying to flee the city. 
At the center of the plaza, the pair witness a Torturer (the city’s police force) carryout the public execution of the man who tried to flee by Langchi. D’Eon immediately realizes the platform is a scaffold meant for executions. Astolfo encourages them to stop the execution. The Torturer is tougher than she looks, though with more incoming. The Torturer demands to know the pair’s identities before she executes them following the man. Astolfo introduces himself as Sailor Paladin followed by D’Eon introducing themselves as Maid Knight to their embarrassment. Ritsuka and Fergus then arrive to help them. After defeating the Torturers, the group flees while Mash searches for a hiding place. They eventually escape their pursuers, and D’Eon and Astolfo return to their regular outfits. 
A man (who Ritsuka and Fergus met earlier) thanks the group for saving the man who was about to be executed, even though he won’t last the night with a severed hand. Considering the city’s tight security, and not wanting to keep the Resistance waiting, the group decided they need to take down Wu Zetian today. D’Eon asks the man where Wu Zetian is, but he cannot answer since the men are only slaves to the women.. Ritsuka asks him if he heard any rumors that may lead to Wu Zetian. He recalls one about an underground facility in the city that only Torturers or higher may enter. D’Eon asks for its location, to which the man recalls another telling him about how a Torturer appeared out of nowhere before him. He assumes the facility’s entrance is near where that occurred, the executioner’s scaffold in the plaza. 
The group return to the plaza to search for the facility’s entrance. Unfortunately, they accidentally activate a trap and become surrounded by Torturers. The man had sold them out for his own survival. Wu Zeitan agrees to reward him, but not before torturing him. She then invites the group to her palace, revealing it and the underground facility are the same when she raises an extremely bright castle from beneath the scaffold, calling it Yaoguang Hall. The Torturers then emerge from the castle’s entrance with more behind the group to prevent their escape. Fighting their way through, the group enters the castle. 
Entering her throne room, the group finds Wu Zeitain and her tactician, Scheherazade . Wu Zetian reveals it was Scheherazade’s plan to flood Ys. Scheherazade confirms she was once Dahut’s confidant, but fled to serve Wu Zeitain when she feared for her life. Wu Zeitan then asks the group’s opinion on her city. They criticize it for its lack of basic human rights for men, and its justice system that encourages men to betray one another to survive. Wu Zetian decides to punish them personally for their criticism with the help of her Torturers and Scheherazade. She tries to convince the group to be her subjects, but they refuse since Nightless City is rotten as Ys. They defeat her, but she refuses to give up when Megalos crashes through the ceiling and crushes her. Scheherazade warns against fighting him since a single strike from Megalos will kill them. She surrenders and escapes the castle with the group. 
They find the city being besieged by Amazons. Columbus and the Resistance then arrive to help them escape the city through the front gate. Waiting there, though, is Penthesilea while Megalos is exiting the castle. However, to the group’s confusion, she rushes past them and goes into the castle while in a rage. Using this opportunity, the group escape the city while Penthesilea and Megalos fight. 
Returning to the hideout, the group learn from Columbus that the Amazons now control what’s left of the Nightless City following Megalos’ rampage. Scheherazade offers her services, explaining her betrayal and abandonment of Dahut and Wu Zetian were for her survival. She reveals her True Name, and the group accepts her into their fold. She then warns them of Lamia attacking the peach trees and helps slay them. Afterwards, the group ponder the possibility of Megalos of being the Demon God host. Columbus convinces them, however, that Penthesilea is a better candidate since she is the remaining ruler in Agartha and completely adherent to its oppressive matriarchy. It is then decided that the Resistance will invade El Dorado next. 
Following Scheherazade’s advice, the group and the Resistance travel through the jungle to infiltrate El Dorado since its forces should be split between it and the Nightless City. After killing an Amazon scouting party, the group finds themselves surrounded by more. They attempt to fight them, but they’re forced to retreat when the Amazons empower themselves with their synchronized warcry. 
Back at the hideout, everyone sees they lost half of their forces. Seeing how terrified the men are, Columbus tells everyone to rest. The next morning, Astolfo wakes up Ritsuka to alert them that the grove is on fire. The group help the Resistance try to save their remaining supplies and tend to the injured. After the fire dies out, Columbus encourages the men to continue fighting. Scheherazade advises they launch another sneak attack, but this time using a ship taken from Ys. 
Astolfo pilots the ship through the jungle toward El Dorado when he comes across a bridge acting as a barrier. Columbus orders him to sail on through while the others deal with the Amazons. Breaking through two barriers, the group spot the central temple of El Dorado. Columbus orders them to set anchor on the shore nearest to the temple when the ship shakes. Megalos emerges from the river and boards the ship. The group tries to fight him, but they’re unable to even scratch him. But having regained his memories, Columbus activates his Noble Phantasm, Santa Maria - Drop Anchor to summon another ship to hold Megalos, revealing his True Name. Taking advantage of him being chained up, the group fight Megalos again. They prepare to finish him off when Penthesilea and her Amazons board the ship. She attacks Megalos, calling him Achilles to the group’s confusion. Da Vinci deduces her True Name. Penthesilea decides to kill the group, believing they’re keeping her from killing Megalos. At the same time Megalos breaks free of Columbus’s chains, so the group is forced to fight both Berserkers. The ship is destroyed in the aftermath, sending everyone overboard. 
The group arrives in the Dragon Palace. Astolfo has Ritsuka rest on his lap until they wake up. He and D’Eon explain to them what happened. Megalos is also there, albeit in a deactivated state. Ritsuka is convinced to explore since communication with Chaldea was cut when they arrived at the Dragon Palace. A still living Dahut appears however. Astolfo assumes she drifted to the Dragon Palace, but she reveals it is her last bastion in case of Ys’ destruction. She attacks the group to take them for herself. When they defeat her, Dahut’s memories and mannerisms revert to that of Drake’s. She gives them a treasure box she found earlier and used in the battle. She tells them to explore the Dragon Palace to find more before disappearing. Scheherazade surmises the treasure box to be the Tamatebako from the tale of Urashima Tarou, which grants single wishes more akin to a Command Spell. Astolfo wonders if they can use it to power the Noble Phantasm they usually can’t use. If it works, they could use Noble Phantasms they avoid using to not drain Ritsuka’s magical energy. Columbus has Scheherazade use the Tamatebako to have Megalos follow his commands. Afterwards, Astolfo finds a lifeboat in a bubble. The group decides to find and collect more Tamatebako before returning to the surface. 
Once the group return to the surface, communications with Chaldea are restored. After explaining what happened, they enter Penthesilea’s palace in El Dorado. In her madness, Penthesilea sees everyone as Achilles, and uses the synchronized war cry. Astolfo and D’Eon leave to hold back the Amazons while the others stay behind. D’Eon explains to Astolfo that they need hold off the Amazons or the others won’t be able to defeat Penthesilea, even with Megalos' help. Astolfo is embarrassed to hear he served as the exemplar for all french knights including D’Eon. The pair then use the Tamatebako to allow the use of their secret Noble Phantasms. Astolfo uses La Black Luna to neutralize the war cry, and D’Eon uses Fleur de Lys in preparation for their fight. Their defeat of the Amazons allows the others to defeat Penthesilea. It is also revealed that Da Vinci convinced them to not trust Columbus after learning his True Name. 
The pair return just in time to save the others from Megalos under Columbus’ command. Columbus admits he set the fire in order to spur the men into continue fighting, revealing they’re his pawns to conquer Agartha. The group then fight and defeats him and Megalos. Columbus tries to use a Tamatebako to heal Megalos, but a Resistance member shoots it out his hand. Fergus then deals a fatal blow to him, expecting a Demon God to emerge. However, both Columbus and Megalos disappear without a Demon God emerging. As to answer the group’s confusion, Sherlock Holmes asks them who was the one surviving Servant they met in Agartha that has absolutely no connection to Chaldea. Everyone then realizes that it is Scheherazade. She reveals Agartha is a story brought into reality by her Noble Phantasm, Alf Layla wa-Layla . Heroic Spirits from Chaldea and elsewhere were summoned to Agartha as twisted and inauthentic versions of themselves for her and her Demon God summoner’s plan to destroy the world and end her existence as a Heroic Spirit. The Demon God also empowered Scheherazade's Noble Phantasms to make her stories real. Scheherazade declares the story of Agartha will soon become its true form, then Agartha raises in the sky. 
As Agartha continues raising, Scheherazade declares it is its final form, the floating city of Laputa. To stop the men from panicking, Astolfo orders them to rescue the men still enslaved in El Dorado. Once they’re done, they are to rendezvous where the boats are. After the men leave, Scheherazade explains she'll have Laputa destroy a heavily populated city to force people to accept a fictional city as reality to eventually render all things related to Mystery obsolete. Astolfo finds that would be unfortunate since he’d never get to visit any new places or meet new people ever again. Disagreeing with her plan to bring an end to Mystery just so she can avoid death, the group fight Scheherazade to stop her plan. Only D’Eon is effective though since Scheherazade’s Counter King skill renders Astolfo and Fergus’s efforts worthless. Scheherazade then reveals she summoned Columbus in compliance with the Demon God's command to incite conflict between the Servants, and explains the purpose of said conflict. She then releases the Demon God Phenex from her body. Phenex couldn’t be previously detected because he was already dead thanks to his unique ability as the Demon God of death and rebirth. The group fight and kill him, though at the cost of Fergus being severely injured. 
However, even with Phenex’s death, and Scheherazade near death, Laputa continues to exist. Eventually Phenex resurrects himself through the corpse of a Resistance member. He declares Laputa will continue its descent even if he’s killed. He reveals his true ambition is to damage human understanding in the hopes of it would eventually result in humanity’s destruction. The group him again, but they’re unable to kill him. Wu Zetian reveals her survival, saying she was biding her time until Phenex separated from Scheherazade. She then tortures him with her Noble Phantasm, Manual of Accusation , but he severely wounds her in retaliation. She pleads with the group to kill Phenex while he’s in a state of life and death. However, to the others’ surprise, Fergus walks into Wu Zetian’s Noble Phantasm to use its concept of mixing life and death together to essentially resummon himself through the use of Columbus’s Tamatebako. He soon achieves his goal when his short sword turns into Caladbolg and unleashes Caledfwlch Caladbolg on both Phenex and Laputa. With Phenex being constantly damaged by both Noble Phantasms, the group fight him once more. Afterward, Phenex extends tiny tentacles from himself, and implores Scheherazade to give him her magical energy. She however refuses to die by him, and Fergus finishes him off. 
Wu Zetian, Fergus, and Scheherazade soon disappear. Astolfo initially commends Fergus for their victory until the Laputa starts collapsing. He voices his frustration at Fergus for leaving since he was responsible for destroying Laputa. D'Eon reminds him the men are still at the boat waiting for rescue. Astolfo decides to fly around on Hippogriff to search for and retrieve any stragglers left in Agartha. He sets off when he bumps into Helena Blavatsky 's UFO. With her help all the men are rescued while Ritsuka and D'Eon ride on Hippogriff with Astolfo. 
Dying Thoughts Manifestation Realm Traum: Life and Death of a Certain Fantasy
Santa alter for roughly a week.
Confronting Santa Alter on Hippogriff when she came in response to Marie Antoinette 's letter, Astolfo tells Marie to fire at her. Later, he lands too late to join Marie and Chevalier d'Eon in their fight against Santa Alter. After Marie and D’Eon retrieve their present, Astolfo is eager to retrieve his present. But Santa Alter flies off, refusing to give him one since he didn’t help out at Orleans . Astolfo attempts to excuse his absence when he is hit by a Halloween pumpkin thrown by Santa Alter. He wonders if she is calling him cute by giving him a pumpkin, but Marie teases him that it means that he won’t reappear until next year’s Halloween. 
Amakusa Shirou Trial Quest
Astolfo meets Ritsuka and Mash in the ruins of a town, showing himself by jumping out and startling Mash. After introducing himself, he recalls why he called out to the two. He then tells them that Amakusa Shirou and Gilgamesh are waging a Holy Grail War. After slaying some lamia, Astolfo guides Ritsuka and Mash to where Gilgamesh and Amakusa Shirou are.
There Astolfo interrupts a fight between Amakusa Shirou and Gilgamesh, announcing he brought a Master with him. Amakusa Shirou and Gilgamesh realize Ritsuka can choose who gets the Pseudo-Grail once they know their reasons for wanting it. Astolfo isn't interested in the Grail, so this competition is just between Amakusa Shirou and Gilgamesh. After the two give their reasons for wanting the Pseudo-Grail, Romani Archaman reveals it is growing and consuming magical energy. Because of this, the Psuedo-Grail is at risk of becoming a real one. Romani, therefore, feels it'd be dangerous for Ritsuka to give the Grail to a Servant they're not contracted with. Ritsuka decides they'll take the Grail themselves, prompting a fight between the group and Amakusa Shirou and Gilgamesh.
After the battle, however, Romani reports the Psuedo-Grail is summoning Shadow Servants. For this reason, Amakusa Shirou and Gilgamesh realize the Psuedo-Grail is now too dangerous to be used and needs to be destroyed.
Entering the Psuedo-Grail's chamber, everyone splits into teams of two to combat the Shadow Servants. Astolfo goes with Gilgamesh, while Amakusa Shirou goes with Ritsuka and Mash. After destroying the Shadow Servants, the group prepares to destroy the Psuedo-Grail. But a massive ghost with magical energy equal to a Demon God emerges from it. After the others destroy the ghost, Gilgamesh destroys the Psuedo-Grail. Afterward, Astolfo says goodbye to Ritsuka and disappears.
Event: Inheritance of Glory
Following the conclusion of the Great Holy Grail War, Darnic Prestone Yggdmillennia , still fused with Vlad III , remained in the Greater Grail. Stilling wishing to acquire the Grail, he manifested mindless replicas of the war’s participating Servants (except the Rulers) to fight endlessly in a recreation of the war inside a recreation of Trifas.  
Astolfo, Mordred , and Siegfried attack Yggdmillenia Fortress, where Ritsuka’s party is based, at night.  They are defeated by the group and disappear with the morning light. Due to Sieg 's influence, they all rematerialize with a sense of self the following morning. During a meeting in the gardens, it is determined that the Hanging Gardens of Babylon is the enemy base. While agreeing with a direct assault, Chiron warns their chances of success will be low since twelve Servants will be guarding the Gardens. Avicebron advises against attacking the Gardens during the day like Atalanta proposed, as a flying golem he sent there on Chiron’s order was forcibly transported outside when night arrived. Chiron asks Sieg if he can move his main body, Fafnir , now. Sieg answers he can fly at a minimum but warns he’ll fall if hit by a Noble Phantasm, especially Balmung. Achilles and Astolfo, therefore, decide to fly alongside him to back him up. Astolfo has Siegfried ride Hippogriff with him. Chiron then trains them and Mordred in teamwork, using Avicebron's golems.  The next day, before the assault, everyone eats strawberry sandwiches in the gardens. 
Later that night, the group flies towards the Gardens. They eventually break through the enemy and enter the Gardens.  Inside they defeat Semiramis and Karna , who rematerializes with a sense of will come morning. They are then guided by Semiramis to where the enemy resides, the Grail’s chamber. 
At the Grail’s chamber, the group meets Darnic Prestone Yggdmillennia , the mastermind behind the recreated Great Grail War. Sieg explains who and what Darnic is. He tries to convince him to surrender, saying a broken Grail cannot reach the Root nor activate the Third Magic . Darnic refuses and reminds the group that he already controls 87% of the Grail. He declares that as long as he possesses the Grail, none of them will ever disappear, but they will once he’s gone. He then proposes using the Grail to incarnate them if they agree to join him. But they all refuse his proposal on their own principles as heroes. Expecting that to be their answer, Darnic connects to a replica of the Grail that emerges from within the Grail to Sieg’s shock. He then fights the group by having the replica Grail continually spawn replica Servants.  The group struggle at first since the replica Grail is using their class affinities against them, so they decide to do the same. 
After the replica Grail is destroyed, Darnic refuses to give up when he’s struck by Kazikli Bey from the supposedly sealed Vlad III . Unlike the others though, he retained his memories of the Great Grail War due to Darnic fusing with him during it. He eventually convinces Darnic to accept that his broken dream can never be recovered. After Darnic and Vlad disappear, Semiramis teleports the group back to the ground. 
On the ground, Astolfo asks Sieg why he's been avoiding him. Sieg eventually answers that it's awkward to meet someone you've said already goodbye to, even if they don't remember. Astolfo asks if the "him" Sieg knew was still him. Sieg affirms that he was and states how proud he was to have Astolfo as his Servant. Astolfo thanks Sieg and disappears. 
Summer Event: Servant Summer Festival!
Astolfo and D’Eon both go to an amnesiac Gilgamesh looking for a job. Gilgamesh immediately identifies Astolfo as a troublemaker and only hires D’Eon.
While looking for the owner of the printer, Ritsuka’s party notices Astolfo skipping down the street, so Jeanne Alter asks him where the owner is. He doesn’t know, but he recalls a big-shot that is likely a company owner. He says he is at the Shelton during this time and its owner. A little later, he goes to the hotel himself in response to their job posting for a porter. But to his dismay, Mordred immediately rejects him.
In the final loop, Edmond Dantès arranges for Astolfo and Sakata Kintoki to give Ritsuka’s party a ride to the convention center when Medb ’s men show up to prevent the group from getting their final draft to the printer before the convention starts. While Ushiwakamaru goes with Kintoki, Ritsuka and Jeanne Alter go with Astolfo. They’re shot out of the air, however, by Medb’s chariot. Astolfo, Ibaraki-douji , and Cú Chulainn hold it off, while Ritsuka and Jeanne Alter rush for the convention center.
Christmas Event: Holy Samba Night
Astolfo is Santa Alter’s partner in the Santa Tag Team Tournament on behalf of England. Santa Alter picked him because he said he has a royal English bloodline and because Hippogriff can pull her sleigh. They are Quetzalcoatl and Bradamante ’s first match. Seeing his cousin with Ritsuka, Astolfo thinks Bradamante is no longer searching for Ruggiero . Bradamante angrily corrects him and asserts she knows Ritsuka isn’t Ruggiero’s reincarnation when Astolfo thinks Bradamante thinks they are. She explains she is only with Ritsuka to repay her debt to them for saving her. The match then starts, during which Bradamante notices Astolfo’s Hippogriff is hers. After losing, Astolfo tells his cousin she can’t have Hippogriff as they’re his Noble Phantasm now. Bradamante reluctantly accepts and asks Astolfo to take care of them. Astolfo and Santa Alter later watch the livestream of the finals.
While Waiting for Roland Astolfo forces Ritsuka to accompany him to the Orleans Singularity under the assumption that Roland would eventually be summoned if they just wander around looking for him. While spending some time being lost and carefree about it, Astolfo tells Ritsuka and Mash (who is serving as navigator) a little more about his cousin after denying that they are romantically involved, specifically about how Roland came to enjoy stripping and running around naked.
Eventually, they come across a castle, where Astolfo questions one of the soldiers about whether they had seen a "naked handsome man". Evidently traumatised by Roland's naked rampage, the castle's soldiers attack under the belief that they are Roland's friends. After subduing them, Astolfo and Ritsuka move on to a town where the process repeats itself, with the town's citizens being so appalled that they appear zombie-like.
They track Roland to the wastelands, and Astolfo manages to successfully locate him with his detailed if illogical reasoning. Thankfully, Roland appears to them clothed, and seems reasonable enough until he is introduced to Mash. When she rejects his advances, Roland descends into a rampage yet again and loses his form, revealing that he is actually a figment of Roland's emotions that were left in France rather than the real deal. The figment laments that it wanted to "bare it all" upon defeat, causing Astolfo to burst into laughter and proudly acknowledge that he would like to fight again with Roland and their king, Charlemagne.
In TYPE-MOON's April Fools' Day 2015, Astolfo is an artist in the Imperial Roma talent agency. He debuted in the December 30, 2012. His class is Male girl WP Idol (男の娘アイドル, Otokonoko Aidoru ? ) and he is from England. His Twitter user account is @tmtt15_astolfo.
Although Astolfo was one of Charlemagne 's Twelve Paladins , he is a “weak” knight whose abilities are inferior to the rest of them,  and he has been famed as such in multiple legends.  Despite Astolfo himself being certainly weak, the many Noble Phantasms he received (or borrowed) in the middle of his adventures are extremely powerful, so he can be fully counted as a war asset.  If his Noble Phantasms weren't taken into account, Astolfo would be considered somewhere between second and third rate as a Heroic Spirit in terms of strength and skill. 
Astolfo boasts high luck which is not just for show; most of the time, what Astolfo does ends up going smoothly.  Unlike many other Servants , he is a Heroic Spirit whose True Name does not bring about any inherent weaknesses if it is exposed. 
Astolfo's main weapons are a sword and chain mail. He has a slender sword hanging along his waist, though it is not a Noble Phantasm, its sharpness was incomparable with commonplace weapons held by other rank-and-file soldiers. However, he doesn't use his sword much so he gave the sword to Sieg. To Sieg, the steel blade felt heavy in his hands.
- Magic Resistance (A (D) Rank): Astolfo would naturally have this skill at Rank D, however, thanks to his book Noble Phantasm, its rank has been greatly increased. Due to this, all magecraft at Rank A or below is canceled. As a matter of fact, modern magi are incapable of hurting Astolfo.  
- Riding (A+ Rank): Astolfo possesses the ability for riding. As such, he is capable of managing even beast with the rank of Phantasmal Beast and Divine Beast. However, this doesn't apply to Dragon kin.  
- Evaporation of Reason (D Rank): Reasoning is disappearing. It is impossible for him to keep secrets. He'll carelessly chatter about his team's weaknesses and True Names , forgetful of important things, etc. A kind of extreme curse. This skill also serves as " Instinct ." During the battle Astolfo is able to, to some extent, feel the optimal course.  
- Monstrous Strength (C- Rank): Temporarily magnifies STR. However, during the usage of this Skill, Astolfo receives damage every turn.  
- Independent Action (B Rank): The ability to act independently for a period even if magic energy supply from the Master is severed. At this rank, even if he loses his Master he is able to stay manifested for a period of 2 days.  
- La Black Luna : A hunting horn that strikes fear into the hearts of all who hear its sound, prompting instinctive escape.  Those within its range will be struck with the shock of an explosive sound. In the case where the damage is the same or higher than the target's HP, they will be turned to dust and scattered around.   Does not affect Heroic Spirits with Magic Resistance , but normal mages are not immune to its influence. 
- Casseur de Logistille : Inherited from a certain witch, it is a book with the means to shatter any and all magic recorded within it. It does not cancel a Reality Marble or a greater magecraft exceedingly close to Reality Marbles to such an extent, but evoking its true name and reading its content makes it a possibility...  
- Trap of Argalia : Lance of the knight, Argilia. Has a golden tip. Killing ability is low although a wound is inflicted to the leg of the spiritual body. To come back from falling, a LUCK check is necessary. In the case of a failure the bad status "falling" continues to linger. However because LUCK re-adjusts itself upwards, it's not hard to succeed. 
- Hippogriff : A Phantasmal Beast that's essentially an "impossible" existence. Allthough its rank is inferior to a Griffon from the Age of Gods , its charging pulverization attack is equal to an A rank physical attack. For only a moment, it is able to place itself in an inter-dimensional rift. Therefore, it is able to phase through every single attack.  
- In Fate/Apocrypha , Astolfo received the divine shield Akhilleus Kosmos from Achilles . However, due to not being the true owner, Astolfo cannot use Achilles' method of attack with the shield.
Creation and conception.
Astolfo was designed by Meteo Hoshizora together with Ototsugu Konoe for the original canceled online game project.  
Astolfo was designed by Ototsugu Konoe in Fate/Grand Order .
Yuuichirou Higashide said how scary it was that he ended up no longer knowing what his gender is while he's writing Fate/Apocrypha . 
Konoe said he became a wonderful character who follows his own path in a refreshing way while ignoring the established framework. 
- In the Type-Moon's 10th Anniversary Character Poll , Astolfo was ranked 152nd.
- ↑ 3.00 3.01 3.02 3.03 3.04 3.05 3.06 3.07 3.08 3.09 3.10 3.11 3.12 3.13 3.14 3.15 3.16 3.17 3.18 3.19 3.20 3.21 3.22 3.23 3.24 3.25 3.26 3.27 3.28 3.29 3.30 3.31 3.32 3.33 3.34 Fate/Grand Order material III - Astolfo, p.188-197 translated by castor 212
- ↑ 8.0 8.1 8.2 8.3 Fate/Grand Order material III Astolfo's Profile, translated by Beast's Lair User castor212.
- ↑ Fate/Apocrypha Epilogue: Side of Survivor
- ↑ Fate/Grand Order: Epic of Remnant - Agartha: The Mythical Subterranean Society, Section 1: Welcome by the Subterranean World
- ↑ 11.0 11.1 Fate/Grand Order: Epic of Remnant - Agartha: The Mythical Subterranean Society, Section 2: Contact
- ↑ Fate/Grand Order: Epic of Remnant - Agartha: The Mythical Subterranean Society, Section 3: At the Amazon Village
- ↑ Fate/Grand Order: Epic of Remnant - Agartha: The Mythical Subterranean Society, Section 4: Resistance
- ↑ Fate/Grand Order: Epic of Remnant - Agartha: The Mythical Subterranean Society, Section 5: Heading to Ys
- ↑ 15.0 15.1 15.2 Fate/Grand Order: Epic of Remnant - Agartha: The Mythical Subterranean Society, Section 6: The Pirate Princess Lewdly Smiles
- ↑ Fate/Grand Order: Epic of Remnant - Agartha: The Mythical Subterranean Society, Section 7: To the Nightless City
- ↑ 17.0 17.1 17.2 17.3 17.4 17.5 17.6 Fate/Grand Order: Epic of Remnant - Agartha: The Mythical Subterranean Society, Section 8: The Brilliant Fortress City
- ↑ Fate/Grand Order: Epic of Remnant - Agartha: The Mythical Subterranean Society, Section 9: Temporary Retreat
- ↑ Fate/Grand Order: Epic of Remnant - Agartha: The Mythical Subterranean Society, Section 10: Invading El Dorado
- ↑ 20.0 20.1 Fate/Grand Order: Epic of Remnant - Agartha: The Mythical Subterranean Society, Section 11: Flames of Progress
- ↑ Fate/Grand Order: Epic of Remnant - Agartha: The Mythical Subterranean Society, Section 12: Unpaintable Beauty
- ↑ Fate/Grand Order: Epic of Remnant - Agartha: The Mythical Subterranean Society, Section 13: Decisive Battle in El Dorado
- ↑ Fate/Grand Order: Epic of Remnant - Agartha: The Mythical Subterranean Society, Section 15: The Story Comes to Fruition
- ↑ 24.0 24.1 24.2 Fate/Grand Order: Epic of Remnant - Agartha: The Mythical Subterranean Society, Section 16: Women of Agartha
- ↑ Fate/Grand Order - Santa Alter for Roughly a Week: The Second Night: Her Name is Marie-chan
- ↑ 26.0 26.1 26.2 Fate/Grand Order - Fate/Apocrypha: Inheritance of Glory, Section 7: Decisive Battle : Ever-Floating Garden
- ↑ Fate/Grand Order - Fate/Apocrypha: Inheritance of Glory, Section 2: Castle Defense : Millennia Fortress
- ↑ Fate/Grand Order - Fate/Apocrypha: Inheritance of Glory, Section 4: Showdown : Twin Swords & A Cavalry
- ↑ Fate/Grand Order - Fate/Apocrypha: Inheritance of Glory, Section 5: Mr. Chiron's Combat Lessons
- ↑ 30.0 30.1 Fate/Grand Order - Fate/Apocrypha: Inheritance of Glory, Section 6: A Dream-like Moment
- ↑ Fate/Grand Order - Fate/Apocrypha: Inheritance of Glory, Section 8: Golden Yggdmillennia: Tree of a Thousand Realms
- ↑ 32.0 32.1 Fate/Grand Order - Fate/Apocrypha: Inheritance of Glory, Section 9: Thus, It Went Into Hibernation Mode
- ↑ Fate/Apocrypha Volume 2, Chapter 3
- ↑ Fate/Apocrypha Volume 1, Chapter 1
- 1 Artoria Pendragon (Saber)
- Edit source
- View history
The Servant of Shinji, first seen scouting around Shirō's school.
Personality [ ]
Rider is silent, sultry, and vigilant, never hesitating to shield her Master from harm. Her legendary counterpart is Medusa.
Magical Skills [ ]
She employs covert battle tactics and takes full advantage of her surroundings. With Shinji incapable of lending Mana to her, she is forced to seek alternative means to augment her abilities such as putting magical seals all over Fuyuki High School that, when activated, drain the life out of any living creature within. This is actually one of her Noble Phantasms, Blood Fort Andromeda: Outer-Sealing Blood Temple.
Weaponry [ ]
Her weapon of choice is a pair of long iron nails fastened to opposite ends of a single chain, which she effectively thrusts from distances. Her primary offensive Noble Phantasm is Bellerophon: Bridle of Chivalry, invoked while riding upon the winged horse Pegasus and is summoned when she stabs her neck. It drives the Pegasus into a killing fury, turning the Pegasus' charge into a wave of energy capable of causing mass destruction.
She wears a blindfold, actually another Noble Phantasm, Breaker Gorgon: Self-Sealing Dark Temple, which seals away her powerful Mystic Eyes that are capable of paralyzing any weaker being who looks at her.
- 1 Shirō Emiya
- 2 Rin Tōsaka
- 3 Gilgamesh
Fate/Stay Night: 10 Things You Didn't Know About Rider
The Rider of Fate/Stay Night, in particular, are one of the more compelling classes, making their way to multiple other series.
The world of Fate/Stay Night is a massive one — the franchise itself has been going for nearly twenty years now and that's only in the anime. But even inside the universe, it pulls upon the mythology of every country and all of human history. It's nothing to sneeze at.
RELATED: 10 Anime Adaptations That Make The Manga Irrelevant
The Rider class is one of the four cavalry classes that appears during the Holy Grail War. These Servants are best known for riding some form of mount, and generally possess the power to also summon said mount, which often serves as one of their Noble Phantasms, their special abilities. The Rider of Fate/Stay Night, in particular, are one of the more compelling classes, making their way to multiple other series.
10 Her True Identity Is Gorgon
Rider’s true identity is Gorgon, and is recognized as an Earth goddess, which means her power is closer to that of a Divine Spirit rather than a Heroic Spirit. Because she was so hated by Poseidon’s wife, Gorgon and her two sisters took up residence on an island by themselves.
She was eventually defeated by Perseus at the whim of the gods, where she would go on to become a spirit that was capable of being summoned.
9 Rider’s Voice Actor Is Also Known As Kallen From Code Geass
Rider’s Japanese voice actress is Yu Asakawa. Yu has voice credits going all the way back to 1997, she’s voiced dozens of characters across tons of different anime series like K-ON, OreImo, and Amagam i.
Rider has two English voice actresses — starting with Karen Strassman, who’s best known for her work as Kallen on Code Geass and Soi Fon in Bleach . But she was also voiced by Melissa Fahn, who’s voiced Maria Campbell on HameFura , and Himawari in the Boruto series.
8 Rider's Best Skill Is The Ability To Operate Independently
Rider possesses B Rank Magic Resistance thanks to her own history. She’s got talent in sorcery, which means she can stop some spells on her own. But she’s also incredibly quick, which means it’s difficult to hit her with a spell because she’s rarely in the same place twice.
She’s also got the ability to operate independently, which means even if she has no Master she can remain materialized for an entire day on her own. This helped her out in one timeline as she was able to find her way back to her original master, Sakura Matou .
7 Rider's Noble Phantasms Are Breaker Gorgon & Blood Fort Andromeda
Medusa’s primary Noble Phantasm is Breaker Gorgon, which allows her to lock away an opponent within her own mind. This locks them out from using their own techniques, though mostly this is used to lock away her own eyes so that she doesn’t have to worry about them.
RELATED: 10 Fate/Stay Night Memes Only True Fans Will Understand
She also has a second Noble Phantasm in Blood Fort Andromeda, which creates magic circles that drain people of their life force gradually.
6 Rider Is Qualified For The Archer, Berserker, & Caster Classes
Surprisingly, Rider is capable of taking on more different classes than most. Thanks to her magic abilities she can become a Caster. Her long-range abilities make her able to become an Archer.
Her history of going berserk means she can become a berserker. And the way she was wronged in her former life means she’s also capable of taking on the eighth class, the Avenger, a class she took on in Fate/Grand Order once.
5 Rider's Other Masters Have Been Shinji Matou And Ritsuka
Rider is meant to be summoned by Sakura Matou in the Fifth Holy Grail War. But though Sakura summons her, Shinji convinces her to hand over the command of Rider to him.
She’s also the Servant of Ritsuka Fujimaru, known as the last Master of humanity, during the alternate universe Holy Grail War in Fate/Grand Order, where her true story is more focused on. And during Fate/EXTRA she’s the Servant of Hakuno Kishinami.
4 Rider's True Form Is Only Seen In Fate/Grand Order
In most series, Rider is not allowed to access her true form. This is only logical because her powers are above that of normal Heroic Spirits. However, in Fate/Grand Order she isn’t locked to those circumstances because everything about their appearance is different from the norm.
There, she is able to take on her full form as an Avenger and does battle with the final boss of Fate/Grand Order’s Seventh Singularity.
3 Rider's Most Powerful Attack Is Bellephoron, Which Uses Her Mount
Rider’s most powerful move is known as Bellerophon. It’s a super-charged physical attack that’s capable of hitting hundreds of people with a single move. The question of whether or not someone can beat Rider is often down to whether they can deal with this weapon.
RELATED: Fate/Stay Night: 5 Differences Between The Anime & Light Novels (& 5 Similarities)
Archer makes it known that he’s incapable of doing so because he can’t do so from long-range and doesn’t have enough magical power to stop it. Even Chu Chulainn has said he’s not confident in his ability to defeat it. One of the few physical classes that have the resources to deal with it is Saber and only specific incarnations of the Servant-class.
2 She Rides A Pegasus That She Got From Poseidon
As everyone expects from the name Rider, she is capable of riding literally anything with the exception of Dragons. But her own custom Riding partner is the legendary winged horse, Pegasus, which was given to her by Poseidon himself.
Thanks to its power, which has existed since the age of the gods, it’s got power far beyond that of a normal animal, and in fact is almost at the level of a dragon, which helps in her usage of Bellerophon.
1 Comes Up With Other Ways To Replenish Her Magic
During Fate/stay Night: Unlimited Blade Works, Rider has been summoned to people who aren’t as skilled with magic as other Masters. To make up for that, Rider has ways to replenish her own mana without help. One way she’s known to do so is by drinking blood.
In Fate/hollow ataraxia, she even has a habit of suggesting foods to eat to make her prey’s blood richer. Fortunately, she didn't appear in Fate/Zero , as who knows how dark she would've been in a series that leaned so far into Fate's darker storytelling sensibilities.
NEXT: Fate: 10 Things You Never Knew About The Mega Franchise
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Rider (Fate/stay night)
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Medusa , also known as Rider , is a major character in the 2004 visual novel Fate/stay night (appearing as a supporting antagonist in the Fate and Unlimited Blade Works routes, and the tritagonist of the Heaven's Feel route).
She is the servant of Sakura Matou during the fifth Holy Grail War, but she became her brother Shinji's servant due to Sakura's refusal to be an enemy of Shirou Emiya during the war.
Rider is first seen scouting around Homurabara Gakuen. Rider is silent, sultry, and vigilant, never hesitating to shield her Master from harm. With Shinji incapable of lending any Prana to her, she is forced to seek alternative means to augment her abilities. To compensate for this weakened state, Rider employs covert battle tactics and takes full advantage of any territory around her. Her weapon of choice is a pair of long iron nails fastened to opposite ends a single chain, which she effectively thrusts from distances.
She is voiced by Yu Asakawa in Japanese and Karen Strassman in 2006 In English. She is also by Melissa Fahn.
- 1.1 Identity
- 1.2 Personality
- 1.3 Appearances
- 3 Abilities
- 5 Merchandise
Profile [ ]
Identity [ ].
Her real name is Medusa , the Gorgon from Greek mythology. Medusa, along with her sisters, Stheno and Euryale, were born from the wishes of mankind for ideal goddesses, contrasting the flawed gods of Olympus. All three Gorgons were blessed with beauty, but unlike her sisters, Medusa was mortal and fated to grow older and taller over time. Medusa was also cursed with Mystic Eyes, which transmute all living flesh under her gaze into stone, requiring her to wear a blindfold. Because of these differences, she was bullied by her older sisters. At one point, Medusa was given Pegasus as a gift from Poseidon.
Personality [ ]
Rider is silent, sultry, and vigilant, never hesitating to shield her Master from harm. With Shinji incapable of lending any Prana to her, she is forced to seek alternative means to augment her abilities. In Heaven's Feel, she exhibits a strong desire to protect Sakura, even after her Master's death. In Carnival Phantasm, her protective streak towards Sakura is comically exaggerated to the extent that Rider does not hesitate to hurt or injure Shinji should he even attempt to touch Sakura.
Appearances [ ]
Rider has longer light magenta hair and wears a blindfold resembling a magenta visor like band over her eyes, a red marking on her forehead, she wears modfied greek mythology short black dress, wears a magenta collar-like choker, bands and handcuff with long black sleeves, cutoff black legging with magenta armor to the legs, and black shoes. When her visor like band escape after being defeated by Saber 's route and release her Cybele, she has pink eyes.
In Fate/hollow ataraxia, when she not in battle she wears a black turleneck, dark navy pants, wears glasses, and has her hair slightly tied with a purple ribbon.
Rider is a tall, dark, silent and gorgeous Servant controlled by Shinji Matou. Rider is always seen with a blindfold and very long hair. Unlike Shinji, she is a little amiable; in fact, she dislikes him and considers him to be a coward. She wields a very long chain in battle with spikes on the ends. These chains make sounds like slithering snakes. However, because Shinji is not a magus, he greatly holds back her true potential, making her one of the weakest Servants.
Because she is so quiet and her Master is so difficult to deal with, she remains quite mysterious until the third route when she begins receiving more focus, which is also where her true identity, the Gorgon Medusa, is revealed.
Abilities [ ]
Rider fights mainly with an unnamed dagger in close combat that resembles a large nail with a chain connected to the blunt end. It is not a Noble Phantasm, and while its origin is unknown, it is thought to be a weapon that reflects her inner character. She has the ability to summon a Pegasus as a mount, and it is far greater in power than a regular one.
She has three Noble Phantasms. Her main offensive ability is Bellerophon, which allows the Pegasus to use an extremely powerful charge that resembles an arrow of light. She can use it while mounted, or it can be launched directly from the summoning circle without having to ride it. She also has use of Blood Fort Andromeda, a Bounded Field designed to collect life energy from whoever is inside. Once it is set and activated, it can instantly liquify any normal humans inside and convert them into energy. Breaker Gorgon is another Bounded Field that seals the target inside the user's mind. She mainly uses it on herself in the form of a visor to seal her Mystic Eyes, though she does use it once on Shirou Emiya to take energy from him.
Gallery [ ]
Merchandise [ ]
- 1 Michael Afton
- 2 Mike Schmidt (2023)
- 3 Vanessa Shelly
Character » appears in 10 games
A loyal and protective Servant. Silent, sultry, and vigilant.
Summary short summary describing this character..
Rider last edited by Saberunna on 03/18/19 04:39PM View full history
Rider served as Shinji's Servant during the fifth Holy Grail War. She is silent, loyal, and very protective. Rider's preferred weapon is a pair of long nails connected by a single long chain. Rider is self-conscious about her body image and perceives her height as ugly. She also has an accent where she pronounces "r" as "d".
Rider is one of the speediest Servants among the 7. As the heroic spirit of Medusa , she has mystic eyes that petrifies people she sees. She wears a blindfold to keep this ability in check. As the Rider class, Medusa's riding skill is very high. She is able to mount divine beasts.
Medusa appears in Greek mythology. She is a half-god, half-human female beast that can petrify anything she sees. She was defeated by the Greek hero Perseus .
Medusa the youngest of the 3 Gorgon sisters and is the only one who is mortal. She and her sisters Stheno and Euryale lived on a shapeless island near an island where golden apples grew.
The Gorgon sisters were originally beautiful women loved by the god of the sea, Poseidon . His wife was jealous of the sisters and they were transformed into demons by the goddess Athena who was jealous of their beautiful hair. After turning into demons, the Gorgon sisters hid in a lightless temple.
Perseus killed Medusa and took her head. Pegasus came from the severed neck of Medusa.
Rider was initially summoned as Sakura's Servant, but Shinji demanded that she hand her Master's right over to him. Sakura created a book that functions as his Command Spell to bind Rider to him. Being completely incapable of magic, Shinji was unable to provide Rider with magical energy, thus she resorted to finding other sources and she fights in a way that best conserves energy.
Shinji ordered Rider to create her boundary field in Shirou and Rin's school to absorb the life energy of the students to feed Rider. Rin discovered the field and allied with Shirou dispel it.
Shirou first met Rider when Shinji invited him to his home. She remained silent and Shirou was in awe at her beauty and deathly aura.
Later, Shirou fought against Shinji at school when he ordered Rider to activate her boundary field. Shirou insisted on fighting Rider in melee but he eventually realized that he was outmatched. He was kicked out of a window and he summoned Saber . Saber engaged Rider and Shirou attacked and injured Shinji. Shinji then ordered Rider to help him escape, which dispelled the boundary field.
The next night, Shirou and Saber found Rider in town. Rider brought Saber to the rooftop of a high-rise building to get enough space to use her Noble Phantasm. Saber launched her Excalibur against Rider's Bellerophon to defeat her.
Unlimited Blade Works
Rider was found killed in school shortly after she activated her boundary field.
Shirou and Saber first found Shinji and Rider in town attacking a woman. Shirou sent Saber to attack and defeat Rider, finding her to be surprisingly weak. Rider was later seen again when she rescued Shirou from the hands of Zouken and True Assassin , showing that she had become a lot stronger. She explained that her Master Sakura had sent her to protect Shirou.
Later, Shinji invited Shirou to school to fight against Rider. She was shown to be weaker again. After Archer defeated Rider, Sakura revoked Shinji's right as a Master over Rider. Rider then returned to Sakura, showing to be a lot stronger again. Shinji then caused Sakura to go wild, activating the boundary field at school. Sakura passed out which dispelled the field. The next night, Rider gave Shirou a wet dream involving Rin while she stole some magical energy from him.
Shirou talked to Rider and she requested Shirou to protect Sakura. Before Sakura went to confront Zouken, she consumed her last Command Spell to order Rider to ally with Shirou before she embraced the Servant Avenger, Angra Mainyu . Just before Shirou and Rin went to face Sakura, Shirou promised Rider to protect Sakura and Rider followed him.
Shirou projected Rho Aias to help Rider's Bellerophon overcome Saber's Excalibur . After recovering from enormous outburst of energy, Rider carried Rin and Sakura out of the underground cavern. In the true ending, Rider lived with Shirou, Sakura, and Rin fueled by Sakura's magical energy.
Rider's preferred weapon.
A pair of daggers shaped like a nail connected by a single long chain.
Its origins are unknown. It possibly reflects her inner character.
Rider's blindfold that seals her mystic eyes.
Her mystic eyes petrify everything that she sees. People with some amount of magic resistance will not be petrified instantly. Servants that are affected will have all their stats reduced by 1 rank.
A magical bridle that is used to mount Pegasus, who then attacks Rider's target. Bellerophon is named after the man who rode on Pegasus.
Bellerophon can be used either by riding on Pegasus, or by summoning Pegasus to attack. It is one of the most powerful Noble Phantasms. It is also an extremely durable attack and is able to power through another attack launched against it.
Rider summons Pegasus by slashing her neck, using the blood to form a magic circle.
Blood Fort Andromeda
A barrier made from blood.
It is mainly used to consume the people within it as magical energy.
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- Noble Phantasm
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Rider is the Rider Class Servant of Waver Velvet in the Fourth Holy Grail War of Fate/Zero.
- 1.1 Identity
- 1.2 Appearance
- 1.3 Personality
- 1.4 Development
- 2.1 Fate/Zero
- 2.2 Carnival Phantasm
- 3 Abilities
- 4.2 Gilgamesh
- 4.3 Waver Velvet
- 4.4 Glen Mackenzie
- 4.5 Martha Mackenzie
Profile [ ]
Identity [ ].
Rider's identity is Alexander the Great , also known as Iskandar and Al-Iskandar, the King of Conquerors (征服王, Seifuku-ou ? ) who almost ruled the world. During his youth, he had a close friend who would drag him around everywhere with a personality similar to Taiga Fujimura . He attributes having expanded his horizons thanks to the friend and notes that the friend began to truly show his talent after Alexander's death. [4 ] Usurping the throne of Macedonia in the far west part of Greece, the young king had since then subdued the neighboring countries in the blink of an eye. His ambition crossed over the Straits, and he had wanted to extend his insolent neck into this great empire of Persia.
The King spoke of his reasons. His goal was to reach the end of the world. His destination the furthest border of the East. He wanted to behold Oceanus with his own two eyes. He wanted to leave his footprints at the beach beside that endless sea. No one believed him, but this man brought his army away with him continuing towards the East. The defeated generals finally understood... the tyrant wasn't lying.
Even looking pitiful and deplorable, the soldiers suddenly thought. What would they see behind that mountain –? What would they see at the other side of the sky –? And they went after the back of the great king traveling to the east. The army of the King increased endlessly with his victories on his road of progress, towards the east, towards Oceanus, the endless sea. Until, together with the king, they behold the legendary beach. Across boiling deserts, over chilling snow-capped mountains, fording billowing rivers, chasing away ferocious beasts, and fighting for their lives for times out of count with those foreign tribes never seen before and the unknown weapons and strategies they deployed, they continued towards Oceanus.
Even when they died in battle after giving all they had, their faces still held a proud smile until the end. They’d be able to return to the image in their dreams, the evening-mist-covered seashore that they had once seen. A scene that they continued to long for in their hearts during their heroic crusading lives.
Their bodies may return to ash but they are loyal followers, they are true companions, one flawless cooperation with their king. The king had stronger desires than anyone else, was more magnificent than anyone else, was more easily angered than anyone else, pure and chaotic, a man who was more real than any other man.
At his death, Alexander's empire became four separate warring factions that quickly disappeared into the sands of history. He can grieve for it, he can shed tears... but never regret.
Appearance [ ]
Rider without his mantle
Rider is a tall man standing over two meters in height. He has large muscles that give the impression of being able to kill a bear with his bare hands. He has sternly chiseled features with eyes that give off a dazzling glow, able to overtake Waver's soul in an instant with their sharpness, and burning red hair and beard. He wears bronze armor with cuffs and greaves with fringes that leaves his arms and thighs unprotected. He wears a thick mantle, with fringes like his cuffs, dyed in a similar red to his hair. It is luxuriously decorated, and looks like a curtain wrapping the stage of a theater. Takashi Takeuchi feels that without his mantle, Rider gives off an intimate feeling that puts him in style with commoners. [2 ]
While historical records called him short because he couldn't reach the foot stool of Darius' throne after conquering the Persian empire and had to swap it for a table to sit on the throne, he claims that it is because he was truly short when compared to Darius. Towering over three meters tall, Rider calls him a emperor of majestic caliber and figure, fitting as a ruler over the mighty Persian Empire. In the end, he considers that history written by random people cannot completely and accurately describe the situation back then, so he has no problems with the inaccuracy.
During life, Alexander took the lead in wearing Asiatic clothing due to his interest in cultures of his conquered land, causing his followers to avert him like the plague. He does the same in the present, changing into contemporary styled clothes while in public because of trying not to lag behind Saber and her suit. He orders an XL sized t-shirt based on the "The Admiral’s Great Tactics" videogame he takes to playing in his free time. It is white shirt with the logo of the game imprinted on top of the world map, looking much like a cheapskate product from the games segment published on the front page of the special edition a magazine.
He is very happy with it because it gives him "the effect of having the whole world on my chest" and goes well with the conqueror outfit. Due to his pride in the shirt, he first attempts to move around in public without any pants or undergarments, which he doesn't find to be strange in the least. He refers to pants as "that thing that causes you to stumble", and hates the idea of having to wear them. Takeuchi felt like a loincloth may have been suitable for him. Waver eventually buys him large jeans, so that he can actually go out without troubles. Out of his initial designs, Takeuchi likes the one with the "three feelers" in the center. [2 ]
Personality [ ]
Rider is noble and physically overbearing. He is not pragmatic, but is a person who lets history run its course
Rider's initial designs
and acts according to his impulses. While he is wild and somewhat inconsiderate to others, his greed inspired his subjects and ultimately resulted in their happiness. He is always jovial, values friendship highly, and he regards the bond with all of his followers in Ionioi Hetairoi as his greatest treasure. They all, being inspired by such a magnificent king, in turn gives him their undivided loyalty and adoration. He also admires people who treat friendship with sincerity, such when he meets Taiga Fujimura . He is compassionate to those with whom he bonds, such as telling Waver that it is natural to be sickened by Caster's atrocities and that he would strike anyone who would feel nothing from the sight.
He was adventurous and had the goal of reaching the edge of the world during his life, and he looks forward to conquering the world now that he has found out it is a sphere, and how small his empire that he spent his life conquering was compared to the size of the world. He desires to conquer the world as a human, so that is his only wish for the Holy Grail . He is not overly cruel as would be expected from a tyrant, but tries instead to keep bloodshed to a minimum despite his love for battles and destruction. He is fine with not actually winning the battle outright, and even attempts to recruit the other Servants as his followers after witnessing their prowess for himself. He prefers to conquer his enemies by winning without killing and controlling without humiliating them. He admires Saber's abilities as an individual and believes that she would be an amazing asset to his army. He is seen as a unique individual with strange ideas unbefitting of his legacy, but Waver is able to understand the meaning behind his conquest. He sees Rider as deserving of title of "King of Conquerors" because that which he strives to conquer most is not lands or material wealth, but the hearts of people, the toughest conquest that can be undertaken by anyone.
His way of kingship is his greatest pride and as such, he despises Saber's way of kingship, the direct antithesis. He calls her naive for considering sacrificing herself to save her kingdom, and goes so far as to denounce her as a king. He insists that a king should be setting vivid examples to be followed, bond with his subjects at personal level, and his way of living should be something inspiring to and envied by all under his rule, not a distant ideal or martyr whose deeds would be praised yet whose path is so full of sorrow and pain that it would only inspire a sense of dread. To him, a selfless king who isolates himself from his people to die for ideals is nothing but a fool, which is worse than a tyrant. He is also in opinion that a king should be vibrant, a figure who is inspiring and leading his people, instead of being a distant loner who concerns himself only with protecting and saving his people. Ultimately, he would grieve and weep over his losses and mistakes, but he would stay true to himself and never regret decisions made as a king.
He has a mutual rivalry with Gilgamesh, and offers for a joint conquest to take over the world. [5 ] Despite all Servants who have first seen him thought him to be stupid and preposterous for a conqueror of his reputation, he eventually earns their respect, even Gilgamesh who rarely shows any respect to anyone, but he claims that he will only ever have one friend . The respect Iskander inspired in Gilgamesh is great enough that the King of Heroes deems him worthy enough to be faced with Ea and Enkidu in their final fight, even though Gilgamesh can easily win without using them.
Despite his Master's shortcomings and their vast differences in goals and personalities, Rider is very quick to start bonding with Waver on a personal level like he would with anyone during his reign, admiring his wit and determination despite Waver having the lowest of opinions of himself. During their first encounter with the other Servants, Kayneth Archibald El-Melloi , who was originally planning to summon Rider, begins to berate and torment Waver by calling him incompetent and weak. Rider instantly defends Waver's dignity by rebuffing Kayneth for only speaking to them while in hiding. Despite being timid, at least Waver would ride with him and Rider notes that only someone who will ride onto the battlefield with him is worthy of being his Master, so a coward who only hides in the shadows is a true shame to their battle.
Rider is bisexual, so it is possible he would have attempted sexual relationships with both Kayneth and Sola-Ui Nuada-Re Sophia-Ri if he had been summoned by them. [6 ]
Rider takes a great interest in the modern world, often spending his free time eating crackers and watching videos to learn about the new world around him. He is also especially eager to go outside and experience things as a human. He especially takes a great liking to the video game called, Admirable Tactics: The Melancholy of Doctor Porsche, the fourth installment of a war game series. It is set during World War II, and the player operates a superhero in the war between the Axis and the Allies. The series hit a dead end with its rules and difficulties, so the expansion added more warring countries, stages and maps. It adds Triebflügel, Vergeltungswaffe 3 [V-3 Cannon], and clones of the President and other distinguished figures as new units. It is a melting pot of chaos that has surpassed the scope of a mere war game, and boasts of changes to a hard-to-describe game balance. It has a deal of popularity among a certain group of maniacs. [7 ]
Development [ ]
Takashi Takeuchi considers Rider to be the key character of Fate/Zero due to the time and energy that went into his design. He considers it difficult to draw due to its complexity and detail. Gen Urobuchi compares him to a heavy tank and the Rider of Fate/stay night to a racecar. His Gordius Wheel embodies the "tank-ness", but it is too large to enter sewers. The original idea for it was to give it the ability to change sizes by substituting its parts and transforming, but it still would have been too large. [2 ]
Nasu claims that if he wrote Fate/Zero , Iskander would have been more like Red Saber . In his mind, he viewed Iskander as a worthy opponent to Gilgamesh, but the Iskandar Urobuchi created was an excellent, wild, and unprecedented character that even he could have never thought up. [8 ]
Fate/Zero [ ]
Rider was summoned by Waver Velvet with an artifact; a mantle once worn by Iskander. This artifact was originally Lord El-Melloi 's and was stolen by Waver, who intends to prove that his teacher is wrong. [9 ]
Iskander, the King of Conquerors, is noble and physically overbearing. He is an enormous man who has little interest in the Holy Grail and cares more about conquering the world again, especially now that he realizes the world is much bigger than he was aware of during his life. He is especially fascinated by ordinary aspects of modern life and intends to inform the world of his return, much to Waver's chagrin.
He arranged a King's Meeting at Einzbern castle to discuss with the other Heroic spirit Kings about their desire for the Holy Grail. In the Kings Meeting, he expressed his desire for the Holy Grail isn't for conquering the world but his true incarnation so that he can become a human again and not bound as a servant. However after learning from Saber wish to change the past to save her country, Rider was disappointed and does not acknowledge Saber as a King, addressing her as "little girl" and calling her by her title with little intention other than mocking her.
In a battle with Saber prior to his final engagement with Gilgamesh, Rider gambled using Gordius Wheel against Saber but his chariot was destroyed by Excalibur. Rider would not manifest Ionioi Hetairoi as he saving it for Gilgamesh.
Before the final fight, Rider asked Gilgamesh whether he can join forces together as Rider has his armies
Rider slain by Gilgamesh
and Gilgamesh has his weapons and they can conquer the world easily but Gilgamesh declined stating that there was only one comrade he would ever have and there could be only one king. He fought against Gilgamesh on a bridge, Rider used Ionioi Hetairoi : Army of the King as a final move. However, Gilgamesh wipes out half of the army with his Enuma Elish , causing the bounded field to dissipate. As a result of the instability, the rest of the army fades, leaving Rider with no choice but to charge him head on. Rider rushes bathing in the curtain fire of Gate of Babylon . Upon nearing him and right before he can deliver the final blow, Rider is bound stiff by Enkidu, and eventually slain by Ea . Gilgamesh appears to have had great amounts of respect for Iskander, addressing the dying King of Conquerers with the comparatively more respect, and stating that he would be ready to accept his opponent's challenge at any given moment.
Carnival Phantasm [ ]
Abilities [ ].
In combat, Rider mostly uses his Noble Phantasm Gordius Wheel to trample the enemies; the chariot is surrounded by lightning: this factor and its high speed are what make its charge a powerful attack, which takes the name of Via. Even without activating the Noble Phantasm, it is strong enough to almost knock out Berserker after one strike, forcing him to retreat. To summon the chariot, Iskandar slashes the air apart with his sword.
While seemingly preferring to ride into battle, Iskander has shown no hesitation in fighting on foot, showing prodigious ability despite being geared better towards mounted battle. He stands against three Assassins in Caster's sewer lair, skillfully predicting an ambush launched by one, intercepting the attack and killing the said Assassin with ease. He would have taken the other two on if had they not retreated shortly afterwards. He later manages to get within striking distance, potentially capable of a killing blow against Gilgamesh, despite his agility being quite laughable by servant standards.
The sword that Rider wields is a ' spatha ' (スパタ, supata ? ) referred to as the ' Sword of the Kupriotes' (キュプリオトの剣, kyupurioto no ken ? , Sword of Kupriotes) , gifted to him in life by the King of the Cypriots; its hilt was decorated with the likeness of a lion. Strong and light-weight, the blade can be wielded with great dexterity, and in the course of the story, it was able to deflect the Assassins' dirks with demonstrable ease. Though it is not noted to be a Noble Phantasm itself, it is utilized in the invocation of both of Iskander's known Noble Phantasms. [10 ] Incidentally, the historical Iskander is said to have used a kopis instead.
Iskandar's trump card and ultimate Noble Phantasm is Ionioi Hetairoi . Rider summons a Reality Marble that consists in a vast desert under a cloudless sky; in this place makes its entrance an immense army: every soldier is a Servant that, after dying and becoming a Heroic Spirit, still follows Iskander's lead. Exploiting the plain and shelterless battleground, the King of Conquerors rides his horse Bucephalus and charges forward, followed by his army, in order to crush the enemies. [1 ]
Relationships [ ]
Gilgamesh [ ], waver velvet [ ], glen mackenzie [ ], martha mackenzie [ ].
- 2 Lancer (Fate/Zero)
- 3 Holy Grail War
Sub : Noble Phantasm List/Rider
- View history
- 1 Event List (US)/Upcoming Events
- 3 Event List
Fate Anime: 15 Best Noble Phantasms, Ranked In Terms Of Strength
Noble phantasms are the ultimate abilities possessed by servants in the Fate anime franchise. However, which noble phantasms are the most powerful?
The Fate series is a franchise well known for its wide variety of storylines, each with its own unique features and characters, yet they are still connected through some general concepts. One of these concepts is the Noble Phantasm. Noble Phantasms are the manifestations of a hero’s legend and achievements while they were still alive
RELATED: Why Fate/Zero Works As A Prequel
These manifestations are weapons and abilities possessing immense power that no ordinary human could ever wish to replicate. Though all are powerful, they vary from one heroic spirit to another, naturally meaning there are some that rank above the others. A Noble Phantasm serves as a trump card for a heroic spirit, with all possessing at least one. Here are some of the strongest of these abilities shown in the Fate anime franchise.
Updated November, 25, by Emedo Destiny: Power-up abilities are commonplace across the anime medium, as almost every supernaturally-abled character in anime possesses them. There are many examples of these abilities in anime, such as Super Saiyan from Dragon Ball Z and Bankai from Bleach. Power-ups act as trump cards , aiming to change the tide in close battles, and that is exactly what Noble Phantasms are designed to do—to give their owners the upper hand. Noble Phantasms are the weapons and/or talents that belong to Heroic Spirits which are mighty products of human imagination. Many powerful Noble Phantasms appear throughout the Fate series, all demonstrating tremendous and terrifying power . However, they all vary in their nature, abilities, and destructive capabilities.
15 Tsubame Gaeshi (Fate/stay night: Unlimited Blade Works)
- User: Sasaki Kojiro
- Servant Class: Assassin
The Tsubame Gaeshi is a Noble Phantasm of Sasaki Kojiro, a legendary swordsman from the early Edo period of Japan . Although it is not the flashiest on this list, Tsubame Gaeshi’s strengths lie in its simplicity and effectiveness. It was originally a sword technique created to strike down flying swallows.
The technique consists of three simultaneous blades that trap its target from all angles without any possibility of escape or defense. The Tsubame Gaeshi, as a Noble Phantasm, is so powerful even Saber found it difficult to escape the technique .
14 Gae Bolg (Fate/stay night: Unlimited Blade Works)
- User: Cú Chulainn
- Servant Class: Lancer
Gáe Bolg is the name shared by both the weapon and ability of Cú Chulainn’s lancer class. It is a strike that pierces the heart of its target without fail. This is possible through the lance’s ability to reverse cause and effect. Meaning once activated, the effect of the heart being pierced is actualized before the cause, which entails the lance being thrust, making it a deadly and unavoidable move.
Though it is, by design, a move that guarantees instant death, it is possible to survive an encounter with the cursed lance by staying out of its effective range. It is also possible to survive if it’s received by a person with tremendous luck and instinct, as is seen when Saber manages to avoid a fatal wound.
13 Clarent (Fate/Apocrypha)
- User: Mordred
- Servant Class: Saber
Clarent: Radiant and Brilliant Royal Sword, as it is fully known, is a sword belonging to Modred, also known as Saber of Red and the “son” of King Arthur. The sword was initially kept away by King Arthur and was characterized by many as "more dazzling than any silver" because of its glittering white silver appearance.
The sword also can raise the physical attributes of its wielder. However, because Mordred stole the sword without acknowledgment, she cannot use the abilities the sword would ordinarily bestow. Despite this drawback, Modred can imbue her sword with her overwhelming hatred and amplify it, allowing her to use a more powerful version of the sword—Clarent Blood Arthur.
12 Sword of Paracelsus (Fate/Grand Order)
- User: Paracelsus von Hohenheim
- Servant Class: Caster
While it may look like a simple sword, the Sword of Paracelsus is a powerful Noble Phantasm. It belongs to Paracelsus von Hohenheim, a Caster-class Servant. Forged out of the extremely dense Elixir, the blade of the sword is very durable , being able to withstand many kinds of attacks. The sword can also amplify the power of its wielder’s magecraft and allows the instantaneous use of ritualistic magic.
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The Elixir the Sword of Paracelsus is made from serves as a quantum computer that has the power to analyze and incorporate any magical properties thrown at it. It essentially steals the power of its opponents. The power of the Noble Phantasm does not stop there, as it can also neutralize magical properties. For instance, it neutralized the Noble Phantasm—Ramesseum Tentyris.
11 Ionioi Hetairoi (Fate/Zero)
- User: Iskandar
- Servant Class: Rider
This Noble Phantasm perfectly represents the nature of Iskandar’s conquest. It is a reality marble within which warriors that fought alongside the great conqueror in his life once again come to his aid. However, what makes this Noble Phantasm truly stand out is the profile of each warrior within it. They all qualify as servants, with some possessing greater individual skills than Iskandar, a testament to his tremendous charisma .
He displays the strength of this power best when he decimates an army of Assassin class servants, vanquishing them within mere seconds. Though it was no match for Gilgamesh and his Ea, it remains one of the few Noble Phantasms that has received praise from the Golden King.
10 Bellerophon (Fate/Stay Night: Heaven’s Feel III)
- User: Medusa
Named after a man in Greek mythology believed to have ridden the Pegasus, Bellerophon is a Noble Phantasm able to amplify the power and change the nature of Medusa’s version of the divine beast. This ability strengthens the Pegasus, complimenting its divine properties and altering its general passive nature, turning it into a beast with immense offensive capabilities.
The strength of this Noble Phantasm is manifested through an unstoppable charge directed at its target, obliterating everything in its path. The proof of its power is shown on two occasions when it manages to push Saber to her limit. On one of these occasions even completely defeating her, though with the help of Emiya Shirou .
9 Knight of Owner (Fate/Zero)
- User: Lancelot
- Servant Class: Berserker
Knight of Owner is the name given to the Noble Phantasm of the Berserker-class Servant—Lancelot. It is a manifestation of when he was forced to battle Phelot without a weapon and gives him the ability to turn anything that he deems and wishes to wield as a weapon into a Noble Phantasm. His fight against Artoria Pendragon in Fate/Zero , where he used a pole as a Noble Phantasm, demonstrates this ability.
Lancelot’s ability also extends to the Noble Phantasms of other servants, as he can gain control of them once they are in his possession. For instance, he was able to wield the sword, Durandal, from Gilgamesh's Gate of Babylon to annihilate a spear.
8 An Gal Tā Kigal Shē (Fate/Grand Order: Zettai Majuu Sensen Babylonia)
- User: Ishtar
- Servant Class: Archer
This Noble Phantasm demonstrates the level of authority Ishtar has as a goddess of Venus. She opens a gate to Venus with her Boat of Heaven Manna and, harnessing the planet’s power, fires a beam at her target, essentially hitting them with a blast possessing the force of a celestial body.
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The power of this ability was displayed during the fight against Tiamat . Though Ishtar could not completely defeat the Beast class Servant, she managed to slow her down, even forcing her to emerge in a completely different form.
7 Xiuhcoatl (Fate/Grand Order: Zettai Majuu Sensen Babylonia)
- User: Quetzalcoatl
As one of the most important Aztec gods , it’s no surprise that Quetzalcoatl possesses one of the most devastating Noble Phantasms. Incorporating her other Noble Phantasm, Piedra Del Sol, and her trademark Lucha libre moves, Quetzalcoatl jumps into the sky and unleashes a kick on her target after reaching a thousand-meter distance. On impact, the force of the attack is said to replicate that of the meteorite that wiped out the dinosaurs.
This attack shows the difference in power between it and the An Gal Tā Kigal Shē by damaging Tiamat in her evolved form and even breaking off one of her horns. After using the attack, however, she runs out of magical energy, revealing she had to sacrifice herself in the process.
6 Age of Babylon (Fate/Grand Order: Zettai Majuu Sensen Babylonia)
- User: Enkidu
- Servant Class: False Lancer
Kingu inherited this Noble Phantasm after he was born into Enkidu's body. The user is granted the ability to create weapons from clay, each possessing exceptional quality that rivals the weapons used by heroes in legend.
The weapons produced are of such high quality that during his battle against Gilgamesh, Enkidu kept the King of Heroes at bay for several days, matching his output using weapons created with the Noble Phantasm. It is said to have been the original inspiration for the projectile form of the Gate of Babylon Gilgamesh uses now .
5 Gate of Babylon (Fate/Zero & Unlimited Blade Works)
- User: Gilgamesh
The Gate of Babylon serves as a universal portal with which Gilgamesh can access the countless treasures he collected in his life whenever he pleases. The treasures in this vault include weapons that qualify as high-grade Noble Phantasms on their own, signifying the tremendous amount of power he holds just by being able to access them freely.
Gilgamesh can use this ability in multiple ways, the most popular being the projectile method. Using this method, he can fire his weapons as projectiles toward his target from any direction without doing as much as lifting a single finger, leaving his enemies to deal with an endless barrage of Noble Phantasms.
4 Unlimited Blade Works (Fate/Stay Night: Unlimited Blade Works)
- User: Emiya
This Noble Phantasm allows the user to physically manifest a space from their mind within which they can replicate almost any weapon of their choice, possessing a higher success rate with swords. The only exceptions are weapons created by beings not of human origin, otherwise known as Divine Constructs.
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In the battle against Gilgamesh, the Noble Phantasm is shown to immediately replicate each treasure the King of Heroes fired out of the Gate of Babylon. In addition, this space, also known as a reality marble, grants the user the ability to project weapons from anywhere within it, allowing them to overwhelm entities even as strong as Gilgamesh .
3 Excalibur (Fate/Zero & Unlimited Blade Works)
- User: Artoria Pendragon
The holy sword Excalibur is considered by many as the strongest Noble Phantasm that has existed throughout the history of mankind. It is a Divine Construct created by the fairies of Avalon, the greatest holy sword that serves as the physical representation of King Arthur’s ideals. It is famously dubbed the Sword of Promised Victory, indicative of the countless battles won with it in the hands of the King.
In its strongest form, it serves as a weapon that amplifies the magic power of its user and projects it in the form of light onto its target. It is a sword that has been used to destroy the Holy Grail on two separate occasions, though in their incomplete states, showing its extraordinary destructive power. Though not able to face off against Ea directly, it has shown that it is also a Noble Phantasm capable of defeating Gilgamesh.
2 Ars Almaden Salomonis (Fate/Grand Order)
- User: King Solomon
Ars Almaden Salomonis is a Noble Phantasm of immense and devastating power and a weapon fit for a person of King Solomon’s stature. It serves as his third and most powerful Noble Phantasm. It initially appears to be a ring of light encircling the Earth. However, it is actually a combination of hundreds of millions of light beams cast over the Earth's satellite orbit and almost the size of a continent.
Each light beam also possesses a destructive force similar to Excalibur. Despite being blocked by Mash Kyrielight’s Lord Camelot in Fate/Grand Order , the beams were powerful enough to still eviscerate her body.
1 Enuma Elish (Fate/Stay Night & Fate/Zero)
Enuma Elish is an ability unique to the Sword of Rupture Ea. Ea is a Divine Construct, existing even before the age of man and exclusive to Gilgamesh’s treasury . Unless specific conditions are met, it is certain to deliver an unstoppable blow as it is a sword with the ability to rupture space itself. Consequently, it is Gilgamesh’s most prized possession, so much so that he refuses to use it on opponents he does not deem worthy of witnessing its power.
It is a strike that almost certainly guarantees instant victory, but Gilgamesh’s aversion to using it due to his excessive pride has cost him dearly once before, as seen in his battle against Emiya Shirou. However, not many can stand in his way once he chooses to use this ability, as shown when delivering a mortal blow to Saber and decimating Iskandar’s army.
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